Static Private Member Functions | |
| static void | CloseMenu () |
| static void | CloseMenu () |
| static void | DrawItems (string type, float distance=0) |
| static void | DrawItemsClear () |
| static string | GetChannelName (ChatChannel channel) |
| static EntityAI | GetItemToAssign () |
| static string | GetLastSelectedObject () |
| static RadialQuickbarMenu | GetMenuInstance () |
| static void | OpenMenu () |
| static void | OpenMenu (UIScriptedMenu parent=NULL) |
| static void | PlayAnimOnActor (int actor, int anim) |
| static void | SetItemToAssign (EntityAI item) |
| static void | UpdateItemInfo (Widget root_widget, EntityAI item) |
| static void | UpdateItemInfoCleanness (Widget root_widget, EntityAI item) |
| static void | UpdateItemInfoDamage (Widget root_widget, EntityAI item) |
| static void | UpdateItemInfoFoodStage (Widget root_widget, EntityAI item) |
| static void | UpdateItemInfoLiquidType (Widget root_widget, EntityAI item) |
| static void | UpdateItemInfoQuantity (Widget root_widget, EntityAI item) |
| static void | UpdateItemInfoTemperature (Widget root_widget, EntityAI item) |
| static void | UpdateItemInfoWeight (Widget root_widget, EntityAI item) |
| static void | UpdateItemInfoWetness (Widget root_widget, EntityAI item) |
| static void | UpdateSlotInfo (Widget root_widget, string name, string desc="") |
| static void | WidgetTrySetText (Widget root_widget, string widget_name, string text, int color=0) |
Xbox menu
Definition at line 20 of file dayzgame.c.
|
inlineprivate |
Definition at line 36 of file dayzgame.c.
References g_Game.
|
inlineprivate |
Definition at line 152 of file dayzgame.c.
References g_Game.
|
inlineprivate |
Definition at line 73 of file cameratoolsmenu.c.
References DeveloperFreeCamera::DisableFreeCamera(), GetGame(), and GetPlayer().
|
inlineprivate |
Definition at line 57 of file controlsxboxnew.c.
|
inlineprivate |
Definition at line 7 of file earlyaccessmenu.c.
|
inlineprivate |
Definition at line 143 of file gesturesmenu.c.
References GetGame(), CGame::GetMission(), and Mission::RemoveActiveInputExcludes().
|
inlineprivate |
Definition at line 13 of file helpscreen.c.
|
inlineprivate |
|
inlineprivate |
Definition at line 37 of file ingamemenuxbox.c.
References GetGame(), Mission::GetHud(), CGame::GetMission(), OnlineServices::m_PermissionsAsyncInvoker, mission, ScriptInvoker::Remove(), and ClientData::SyncEvent_OnPlayerListUpdate.
|
inlineprivate |
Definition at line 18 of file inspectmenunew.c.
References CGame::GetDragQueue(), GetGame(), Mission::GetHud(), CGame::GetMission(), Hud::ShowHudUI(), and Hud::ShowQuickbarUI().
|
inlineprivate |
Definition at line 8 of file itemdropwarningmenu.c.
References GetGame(), CGame::GetMission(), and Mission::RemoveActiveInputExcludes().
|
inlineprivate |
Definition at line 7 of file loadingmenu.c.
|
inlineprivate |
Definition at line 17 of file logoutmenu.c.
References g_Game.
|
inlineprivate |
Definition at line 179 of file charactercreationmenu.c.
|
inlineprivate |
Definition at line 109 of file mainmenu.c.
|
inlineprivate |
Definition at line 37 of file mainmenuvideo.c.
|
inlineprivate |
Definition at line 68 of file tutorialsmenu.c.
References DrawConnectingLines(), and m_TabScript.
|
inlineprivate |
Definition at line 96 of file optionsmenu.c.
|
inlineprivate |
Definition at line 101 of file serverbrowsermenunew.c.
References OnlineServices::m_ServerModLoadAsyncInvoker, OnlineServices::m_ServersAsyncInvoker, OnLoadServerModsAsync(), ScriptInvoker::Remove(), and SaveFavoriteServersConsoles().
|
inlineprivate |
Definition at line 26 of file notemenu.c.
References GetGame(), Mission::GetHud(), and mission.
|
inlineprivate |
Definition at line 7 of file presetsmenu.c.
|
inlineprivate |
Definition at line 122 of file radialquickbarmenu.c.
References GetGame(), CGame::GetMission(), and Mission::RemoveActiveInputExcludes().
|
inlineprivate |
Definition at line 18 of file respawndialogue.c.
|
inlineprivate |
Definition at line 376 of file sceneeditormenu.c.
References IsModuleExist(), and PopupCloseAll().
|
inlineprivate |
Definition at line 54 of file scriptconsole.c.
References SEffectManager::DestroyEffect(), Mission::EnableAllInputs(), GetGame(), Mission::GetHud(), CGame::GetMission(), GetPlayer(), GetPlugin(), Hud::ShowHudPlayer(), and Hud::ShowQuickbarPlayer().
|
inlineprivate |
Definition at line 8 of file scriptconsolenewpresetdialog.c.
|
inlineprivate |
Definition at line 8 of file scriptconsolerenamepresetdialog.c.
|
inlineprivate |
Definition at line 7 of file startupmenu.c.
|
inlineprivate |
Definition at line 12 of file titlescreenmenu.c.
|
inlineprivate |
Definition at line 462 of file scriptconsole.c.
References Empty, and String().
Referenced by Dispatcher::ScriptConsoleAddPrint().
|
inlineprivate |
Definition at line 315 of file cameratoolsmenu.c.
|
inlineprivate |
Definition at line 323 of file cameratoolsmenu.c.
Definition at line 245 of file serverbrowsermenunew.c.
References IsFavorited().
Referenced by SetFavoriteConsoles().
|
inlineprivate |
Definition at line 205 of file serverbrowsermenunew.c.
References GetServersInput::AddFavourite().
Definition at line 504 of file keybindingsmenu.c.
Definition at line 344 of file cameratoolsmenu.c.
Definition at line 333 of file cameratoolsmenu.c.
|
inlineprivate |
Definition at line 2105 of file scriptconsole.c.
References CGame::CopyToClipboard(), and GetGame().
Referenced by OnClick().
|
inlineprivate |
Definition at line 246 of file sceneeditormenu.c.
References GetCurrentPresetIndex(), GetCurrentPresetName(), and RenderPresetItems().
Referenced by OnClick().
|
inlineprivate |
Definition at line 2079 of file scriptconsole.c.
References GetCurrentPresetIndex(), GetCurrentPresetName(), and RenderPresetItems().
|
inlineprivate |
Definition at line 271 of file cameratoolsmenu.c.
Definition at line 290 of file mapmenu.c.
References MapMarkerTypes::GetMarkerTypeFromID().
|
inlineprivate |
Definition at line 480 of file scriptconsole.c.
|
inlineprivate |
renames character
Definition at line 190 of file charactercreationmenu.c.
References UIManager::Back(), GameConstants::DEFAULT_CHARACTER_NAME, GetGame(), DayZIntroSceneXbox::GetIntroCharacter(), CGame::GetUIManager(), MENU_MAIN, and name.
|
inlineprivate |
Definition at line 211 of file keybindingsmenu.c.
References ColorDisabled(), ColorWhite(), UAInputAPI::Export(), and GetUApi().
|
inlineprivate |
Definition at line 178 of file optionsmenu.c.
References ColorDisable(), UAInputAPI::Export(), g_Game, GetGame(), GetInput(), GetUApi(), and UpdateControlsElements().
|
inlineprivate |
Definition at line 528 of file mainmenu.c.
References OnlineServices::AutoConnectToEmptyServer().
|
inlineprivate |
Definition at line 87 of file controlsxboxnew.c.
References UIManager::Back(), GetGame(), and CGame::GetUIManager().
|
inlineprivate |
Definition at line 225 of file charactercreationmenu.c.
References UIManager::Back(), GameConstants::DEFAULT_CHARACTER_MENU_ID, GetGame(), DayZIntroSceneXbox::GetIntroCharacter(), CGame::GetMenuData(), CGame::GetUIManager(), and MenuData::RequestGetDefaultCharacterData().
|
inlineprivate |
Definition at line 226 of file keybindingsmenu.c.
References UIManager::Back(), CancelEnteringAlternateKeybind(), CancelEnteringKeybind(), g_Game, GetGame(), and CGame::GetUIManager().
|
inlineprivate |
Definition at line 105 of file tutorialsmenu.c.
References UIManager::Back(), GetGame(), and CGame::GetUIManager().
|
inlineprivate |
Definition at line 213 of file optionsmenu.c.
References UIManager::Back(), CGame::EndOptionsVideo(), g_Game, GetGame(), CGame::GetUIManager(), and IsAnyTabChanged().
|
inlineprivate |
Definition at line 266 of file serverbrowsermenunew.c.
References UIManager::Back(), GetGame(), and CGame::GetUIManager().
|
inlineprivate |
Definition at line 325 of file serverbrowsermenunew.c.
References m_Back, and SetFocus().
|
inlineprivate |
Definition at line 622 of file gesturesmenu.c.
|
inlineprivate |
Definition at line 719 of file radialquickbarmenu.c.
|
inlineprivate |
Definition at line 313 of file charactercreationmenu.c.
References MenuDefaultCharacterData::EquipDefaultCharacter(), GetGame(), DayZIntroSceneXbox::GetIntroCharacter(), CGame::GetMenuDefaultCharacterData(), SetCharacterSaved(), and MenuDefaultCharacterData::SetDefaultAttachment().
|
inlineprivate |
Definition at line 425 of file mainmenuconsoles.c.
Referenced by ColorHighlight(), and ColorNormal().
Definition at line 411 of file ingamemenu.c.
Referenced by ColorDisable(), ColorHighlight(), and ColorNormal().
Definition at line 690 of file ingamemenuxbox.c.
Definition at line 623 of file mainmenu.c.
Definition at line 412 of file mainmenuconsoles.c.
Definition at line 519 of file tutorialsmenu.c.
Definition at line 783 of file serverbrowsermenunew.c.
Definition at line 175 of file respawndialogue.c.
Definition at line 397 of file ingamemenu.c.
Referenced by Init().
Definition at line 676 of file ingamemenuxbox.c.
Definition at line 609 of file mainmenu.c.
Definition at line 398 of file mainmenuconsoles.c.
Definition at line 505 of file tutorialsmenu.c.
Definition at line 769 of file serverbrowsermenunew.c.
Definition at line 424 of file ingamemenu.c.
Referenced by ColorDisable(), ColorHighlight(), and ColorNormal().
Definition at line 703 of file ingamemenuxbox.c.
Definition at line 649 of file mainmenu.c.
Definition at line 438 of file mainmenuconsoles.c.
Definition at line 545 of file tutorialsmenu.c.
Definition at line 796 of file serverbrowsermenunew.c.
Definition at line 188 of file respawndialogue.c.
|
inlineprivate |
Definition at line 61 of file cameratoolsmenu.c.
References GetGame(), GetPlayer(), GetPosition, and m_Instance.
|
inlineprivate |
Definition at line 69 of file invitemenu.c.
References CALL_CATEGORY_SYSTEM, Close(), g_Game, CGame::GetCallQueue(), GetGame(), and ScriptCallQueue::Remove().
Referenced by OnClick(), OnKeyDown(), and Update().
|
inlineprivate |
Definition at line 171 of file logoutmenu.c.
References CALL_CATEGORY_SYSTEM, Mission::Continue(), CGame::GetCallQueue(), GetGame(), CGame::GetMission(), CGame::LogoutRequestCancel(), and ScriptCallQueue::Remove().
|
inlineprivate |
Definition at line 146 of file keybindingsmenu.c.
Referenced by Back().
|
inlineprivate |
Definition at line 134 of file keybindingsmenu.c.
Referenced by Back().
|
inlineprivate |
Definition at line 385 of file mainmenu.c.
References DayZIntroScene::GetIntroCharacter().
|
inlineprivate |
Definition at line 291 of file mainmenuconsoles.c.
References GetGame().
Referenced by Update(), and UpdateControlsElements().
|
inlineprivate |
Definition at line 332 of file mainmenuconsoles.c.
References UIManager::Back(), g_Game, GetGame(), CGame::GetUIManager(), CGame::GetUserManager(), and BiosUserManager::SelectUserEx().
|
inlineprivate |
Definition at line 731 of file scriptconsole.c.
References ClearHierarchy(), and FindInHierarchy().
Referenced by OnChange().
|
inlineprivate |
Definition at line 500 of file radialquickbarmenu.c.
References RefreshQuickbar().
|
inlineprivate |
get text
Definition at line 658 of file scriptconsole.c.
References CGame::ConfigGetChildName(), CGame::ConfigGetChildrenCount(), CGame::ConfigGetInt(), string::Contains(), GetGame(), string::Split(), and string::ToLower().
Referenced by ChangeFilterItems(), and ChangeFilterSound().
|
inlineprivate |
Definition at line 1807 of file scriptconsole.c.
References ChangeFilter(), and GetItemsClasses().
Referenced by Init(), OnChange(), and OnClick().
|
inlineprivate |
Definition at line 1813 of file scriptconsole.c.
References ChangeFilter(), and GetSoundClasses().
Referenced by OnClick(), and OnTabSeleted().
|
inlineprivate |
Definition at line 35 of file charactercreationmenu.c.
References GetGame(), mission, and DayZIntroSceneXbox::ResetIntroCamera().
|
inlineprivate |
Definition at line 7 of file chatinputmenu.c.
|
inlineprivate |
Definition at line 284 of file radialquickbarmenu.c.
References AttachmentCount(), GetGame(), GetPlayer(), and RadialQuickbarItem().
|
inlineprivate |
Definition at line 498 of file charactercreationmenu.c.
References DayZIntroSceneXbox::GetIntroCharacter(), and SetFocus().
Referenced by Init(), OnShow(), and RandomizeCharacter().
|
inlineprivate |
Definition at line 600 of file scriptconsole.c.
Referenced by OnClick().
|
inlineprivate |
|
inlineprivate |
Definition at line 2325 of file scriptconsole.c.
References string::Get().
Referenced by ChangeConfigFilter(), Init(), LateInit(), and OnClick().
|
inlineprivate |
|
inlineprivate |
Definition at line 312 of file mapmenu.c.
References Close(), g_Game, GetGame(), CfgGameplayHandler::GetMapIgnoreMapOwnership(), CGame::GetMission(), CfgGameplayHandler::GetUse3DMap(), m_Hud, Mission::RemoveActiveInputExcludes(), Mission::RemoveActiveInputRestriction(), Hud::ShowHudUI(), and Hud::ShowQuickbarUI().
|
inlinestaticprivate |
Definition at line 159 of file gesturesmenu.c.
References UIManager::Back(), GetGame(), and CGame::GetUIManager().
|
inlinestaticprivate |
Definition at line 168 of file radialquickbarmenu.c.
References UIManager::Back(), GetGame(), and CGame::GetUIManager().
|
inlineprivate |
Definition at line 463 of file ingamemenuxbox.c.
References SetFocus().
Referenced by OnClick().
|
inlineprivate |
Definition at line 2430 of file scriptconsole.c.
References x.
Referenced by OnClick().
|
inlineprivate |
Definition at line 388 of file ingamemenu.c.
References ARGB(), ButtonSetColor(), ButtonSetTextColor(), and ColorManager::COLOR_DISABLED_TEXT.
Referenced by Apply(), OnChanged(), Reset(), and ResetCurrentTab().
|
inlineprivate |
Definition at line 632 of file ingamemenuxbox.c.
References ARGB(), ButtonSetColor(), ButtonSetTextColor(), and SetFocus().
|
inlineprivate |
Definition at line 707 of file charactercreationmenu.c.
References ColorManager::COLOR_DISABLED_TEXT, and SetFocus().
|
inlineprivate |
Definition at line 750 of file optionsmenu.c.
References ColorManager::COLOR_DISABLED_TEXT, and SetFocus().
|
inlineprivate |
Definition at line 433 of file keybindingsmenu.c.
References ColorManager::COLOR_DISABLED_TEXT, and SetFocus().
Referenced by Apply(), Init(), OnFocusLost(), OnMouseLeave(), PerformSetToDefaults(), and Reset().
|
inlineprivate |
Definition at line 370 of file ingamemenu.c.
References ARGB(), ButtonSetColor(), and ButtonSetTextColor().
Referenced by OnFocus(), and OnMouseEnter().
|
inlineprivate |
Definition at line 647 of file ingamemenuxbox.c.
References ARGB(), ButtonSetColor(), and ButtonSetTextColor().
|
inlineprivate |
Definition at line 607 of file charactercreationmenu.c.
References ARGB().
|
inlineprivate |
Definition at line 579 of file mainmenu.c.
References ARGB(), ButtonSetColor(), ButtonSetTextColor(), and ImagenSetColor().
|
inlineprivate |
Definition at line 351 of file mainmenuconsoles.c.
References ARGB(), ButtonSetAlphaAnim(), ButtonSetColor(), and ButtonSetTextColor().
|
inlineprivate |
Definition at line 470 of file tutorialsmenu.c.
References ARGB(), ButtonSetColor(), ButtonSetTextColor(), and ImagenSetColor().
|
inlineprivate |
Definition at line 649 of file optionsmenu.c.
References ARGB().
|
inlineprivate |
Definition at line 738 of file serverbrowsermenunew.c.
References ARGB(), ButtonSetColor(), and ButtonSetTextColor().
|
inlineprivate |
Definition at line 152 of file respawndialogue.c.
References ARGB(), ButtonSetColor(), ButtonSetTextColor(), and ColorNormal().
|
inlineprivate |
Definition at line 379 of file ingamemenu.c.
References ARGB(), ButtonSetColor(), and ButtonSetTextColor().
Referenced by ColorHighlight(), OnChanged(), OnFocusLost(), OnModalResult(), OnMouseLeave(), and PerformSetToDefaults().
|
inlineprivate |
Definition at line 664 of file ingamemenuxbox.c.
References ARGB(), ButtonSetColor(), and ButtonSetTextColor().
|
inlineprivate |
Definition at line 658 of file charactercreationmenu.c.
References ARGB(), and ColorManager::COLOR_NORMAL_TEXT.
|
inlineprivate |
Definition at line 595 of file mainmenu.c.
References ARGB(), ButtonSetColor(), ButtonSetTextColor(), and ImagenSetColor().
|
inlineprivate |
Definition at line 364 of file mainmenuconsoles.c.
References ARGB(), ButtonSetAlphaAnim(), ButtonSetColor(), and ButtonSetTextColor().
|
inlineprivate |
Definition at line 491 of file tutorialsmenu.c.
References ARGB(), ButtonSetColor(), ButtonSetTextColor(), and ImagenSetColor().
|
inlineprivate |
Definition at line 698 of file optionsmenu.c.
References ARGB().
|
inlineprivate |
Definition at line 757 of file serverbrowsermenunew.c.
References ARGB(), ButtonSetColor(), and ButtonSetTextColor().
|
inlineprivate |
Definition at line 166 of file respawndialogue.c.
References ARGB(), ButtonSetColor(), and ButtonSetTextColor().
|
inlineprivate |
Definition at line 931 of file cameratoolsmenu.c.
References ARGB().
Referenced by OnFocus(), and OnMouseEnter().
|
inlineprivate |
Definition at line 402 of file keybindingsmenu.c.
References ARGB(), and SetFocus().
|
inlineprivate |
Definition at line 620 of file scriptconsole.c.
References ARGB(), CALL_CATEGORY_SYSTEM, ScriptCallQueue::CallLater(), CGame::GetCallQueue(), and GetGame().
Referenced by OnRPCEx(), and RunEnscript().
Definition at line 942 of file cameratoolsmenu.c.
References ARGB().
Referenced by Apply(), ClearAlternativeKeybind(), ClearKeybind(), ConfirmAlternateKeybindEntry(), ConfirmKeybindEntry(), Init(), OnFocusLost(), and OnMouseLeave().
Definition at line 413 of file keybindingsmenu.c.
References ColorManager::COLOR_DISABLED_TEXT, ColorManager::COLOR_NORMAL_TEXT, and SetFocus().
|
inlineprivate |
Definition at line 1298 of file sceneeditormenu.c.
Referenced by OnChange().
Definition at line 1274 of file sceneeditormenu.c.
Referenced by OnClick().
|
inlineprivate |
Inits data structure.
Definition at line 488 of file controlsxboxnew.c.
References FindChildByID(), and InputUtils::UpdateConsolePresetID().
Referenced by Init().
|
inlineprivate |
Definition at line 161 of file keybindingsmenu.c.
References ColorWhite().
|
inlineprivate |
Definition at line 152 of file keybindingsmenu.c.
References ColorWhite().
|
inlineprivate |
Definition at line 571 of file serverbrowsermenunew.c.
References Play(), SaveFavoriteServersConsoles(), and SelectServer().
|
inlineprivate |
Definition at line 555 of file mainmenu.c.
References ConnectLastSession().
|
inlineprivate |
Definition at line 533 of file mainmenu.c.
References g_Game, DayZIntroScene::GetIntroCharacter(), string::Length(), name, and OpenMenuServerBrowser().
Referenced by ConnectBestServer().
|
inlineprivate |
Definition at line 348 of file radialquickbarmenu.c.
References GetGame(), RadialMenu(), and RadialQuickbarItem().
|
inlineprivate |
Definition at line 396 of file ingamemenuxbox.c.
References SyncPlayerList::m_PlayerList, SyncPlayer::m_PlayerName, and SyncPlayer::m_UID.
|
inlineprivate |
Definition at line 361 of file gesturesmenu.c.
References GestureMenuItem(), GetGame(), and RadialMenu().
|
inlineprivate |
Definition at line 102 of file keybindingsmenu.c.
References GetGame(), and GetInput().
Referenced by Init().
|
inlineprivate |
Definition at line 82 of file keybindingsmenu.c.
References InputUtils::GetInputActionSortingMap(), GetUApi(), InputUtils::GetUnsortedInputActions(), and UAInputAPI::SortingLocalization().
Referenced by Init().
|
inlineprivate |
Definition at line 598 of file serverbrowsermenunew.c.
References MENU_CHARACTER.
Referenced by OnClick().
|
inlineprivate |
Definition at line 284 of file keybindingsmenu.c.
|
inlineprivate |
Definition at line 360 of file cameratoolsmenu.c.
|
inlineprivate |
Definition at line 425 of file gesturesmenu.c.
|
inlineprivate |
Definition at line 485 of file radialquickbarmenu.c.
|
inlineprivate |
Definition at line 292 of file cameratoolsmenu.c.
References Math::Clamp().
|
inlineprivate |
Definition at line 93 of file sceneeditormenu.c.
References GetCurrentPresetIndex(), GetCurrentPresetName(), and RefreshLists().
Referenced by OnClick().
|
inlineprivate |
Definition at line 1928 of file scriptconsole.c.
References GetCurrentPresetIndex(), GetCurrentPresetName(), and RefreshLists().
|
inlineprivate |
Definition at line 120 of file controlsxboxnew.c.
References FilterByVisible(), FindAllChildrenByID(), EnumTools::GetEnumSize(), and m_VariantWidget.
Referenced by Init(), Init(), and UpdateTabContent().
|
inlineprivate |
Definition at line 110 of file tutorialsmenu.c.
References ARGBF(), Widget::DrawLine(), GetControlMappingInfo(), JsonControlMappingInfo::m_ButtonName, JsonControlMappingInfo::m_TabID, m_TabScript, and JsonControlMappingInfo::m_TextWidgetID.
need better logic for cleaning
Definition at line 760 of file scriptconsole.c.
References COLOR_RED, DRAW_DISTANCE, GetGame(), CGame::GetObjectsAtPosition(), GetPlayer(), GetPosition, Debug::Log(), and Shape.
Referenced by OnClick(), and OnKeyDown().
|
inlinestaticprivate |
Definition at line 793 of file scriptconsole.c.
References Shape.
Referenced by OnClick().
|
inlineprivate |
Definition at line 3 of file earlyaccessmenu.c.
|
inlineprivate |
Definition at line 525 of file scriptconsole.c.
Referenced by HistoryBack().
|
inlineprivate |
Definition at line 570 of file scriptconsole.c.
Referenced by HistoryForward().
|
inlineprivate |
Definition at line 570 of file gesturesmenu.c.
References GestureMenuItem().
|
inlineprivate |
Definition at line 599 of file gesturesmenu.c.
References GestureMenuItem(), GetGame(), and GetPlayer().
|
inlineprivate |
Definition at line 159 of file logoutmenu.c.
References Mission::AbortMission(), CALL_CATEGORY_SYSTEM, Mission::Continue(), CGame::GetCallQueue(), GetGame(), CGame::GetMission(), and ScriptCallQueue::Remove().
Referenced by OnClick(), Update(), and UpdateTime().
|
inlineprivate |
Definition at line 514 of file mainmenu.c.
References GetGame(), CGame::GetUIManager(), IDC_MAIN_QUIT, and UIManager::ShowDialog().
|
inlineprivate |
Definition at line 345 of file mainmenuconsoles.c.
References GetGame(), CGame::GetUIManager(), IDC_MAIN_QUIT, and UIManager::ShowDialog().
|
inlineprivate |
Definition at line 2390 of file scriptconsole.c.
Referenced by OnClick().
|
inlineprivate |
returns count
Definition at line 617 of file controlsxboxnew.c.
References IsVisible().
Referenced by DrawConnectingLines().
|
inlineprivate |
Definition at line 304 of file serverbrowsermenunew.c.
|
inlineprivate |
Finds all immediate children widgets with corresponding userIDs.
Definition at line 602 of file controlsxboxnew.c.
Referenced by DrawConnectingLines().
Finds immediate child widget with a corresponding userID.
Definition at line 587 of file controlsxboxnew.c.
Referenced by ComposeData(), and UpdateTabContent().
|
inlineprivate |
Definition at line 2351 of file scriptconsole.c.
References class_name, string::Contains(), string::Split(), and string::ToLower().
Referenced by ChangeConfigFilter().
|
inlineprivate |
Definition at line 351 of file ingamemenu.c.
References CALL_CATEGORY_GUI, ScriptCallQueue::CallLater(), Close(), Mission::Continue(), CGame::GetCallQueue(), GetGame(), CGame::GetMenuDefaultCharacterData(), CGame::GetMission(), GetPlayer(), CGame::RespawnPlayer(), and MenuDefaultCharacterData::SetRandomCharacterForced().
Referenced by MenuRequestRespawn(), OnClick_Respawn(), and OnModalResult().
|
inlineprivate |
Definition at line 353 of file ingamemenuxbox.c.
References ScriptCallQueue::Call(), CALL_CATEGORY_GUI, ScriptCallQueue::CallLater(), UIManager::CloseAll(), CGame::GetCallQueue(), GetGame(), CGame::GetMenuDefaultCharacterData(), GetPlayer(), CGame::GetUIManager(), and MenuDefaultCharacterData::SetRandomCharacterForced().
Referenced by MenuRequestRespawn(), OnClick(), and OnModalResult().
|
inlineprivate |
Definition at line 281 of file charactercreationmenu.c.
References DayZIntroSceneXbox::GetIntroCharacter(), and SetCharacterSaved().
|
inlineprivate |
Definition at line 131 of file gesturesmenu.c.
References GetGame(), CGame::GetMission(), Mission::GetOnInputPresetChanged(), ScriptInvoker::Insert(), and OnInputPresetChanged().
|
inlineprivate |
Definition at line 170 of file cameratoolsmenu.c.
|
inlineprivate |
Definition at line 714 of file cameratoolsmenu.c.
|
inlineprivate |
Definition at line 370 of file cameratoolsmenu.c.
|
inlineprivate |
Definition at line 456 of file cameratoolsmenu.c.
References DayZPhysics::RaycastRV().
|
inlinestaticprivate |
Definition at line 85 of file chatinputmenu.c.
Referenced by UpdateChannel().
|
inlineprivate |
Definition at line 308 of file tutorialsmenu.c.
References CloseFile(), ErrorEx, FGets(), GetGame(), CGame::GetInput(), GetInput(), Input::GetProfileName(), OpenFile(), PATH_MOUSEKEY, PATH_PS_NEW, PATH_PS_OLD, PATH_X1_NEW, PATH_X1_OLD, and JsonSerializer::ReadFromString().
Referenced by DrawConnectingLines(), and DrawConnectingLines().
|
inlineprivate |
Definition at line 229 of file sceneeditormenu.c.
Referenced by GetCurrentItemName(), ItemMoveDown(), ItemMoveUp(), OnChange(), OnClick(), OnDoubleClick(), RemoveItemFromPreset(), ShowItemButtons(), and ShowItemTransferButtons().
|
inlineprivate |
Definition at line 2177 of file scriptconsole.c.
|
inlineprivate |
Definition at line 201 of file sceneeditormenu.c.
References GetCurrentItemIndex().
Referenced by LateInit(), OnClick(), OnItemSelected(), and Dispatcher::ScriptConsoleGetSelectedItem().
|
inlineprivate |
Definition at line 2138 of file scriptconsole.c.
References GetCurrentItemIndex().
|
inlineprivate |
Definition at line 212 of file sceneeditormenu.c.
Referenced by LateInit(), OnDoubleClick(), OnItemSelected(), and SelectObject().
|
inlineprivate |
Definition at line 2149 of file scriptconsole.c.
|
inlineprivate |
Definition at line 2161 of file scriptconsole.c.
Referenced by OnClick(), and OnItemSelected().
|
inlineprivate |
Definition at line 224 of file sceneeditormenu.c.
Referenced by AddItemToPreset(), DeletePreset(), GetCurrentPresetName(), IsCurrentPresetFixed(), ItemMoveDown(), ItemMoveUp(), OnClick(), RemoveItemFromPreset(), RenamePreset(), RenderPresetItems(), SetDefaultPreset(), SetPreset(), ShowItemTransferButtons(), and SpawnPreset().
|
inlineprivate |
Definition at line 2172 of file scriptconsole.c.
|
inlineprivate |
Definition at line 188 of file sceneeditormenu.c.
References GetCurrentPresetIndex().
Referenced by AddItemToPreset(), DeletePreset(), ItemMoveDown(), ItemMoveUp(), OnChange(), OnClick(), OnDoubleClick(), RemoveItemFromPreset(), RenamePreset(), RenderPresetItems(), SelectPreset(), SetDefaultPreset(), and ShowItemButtons().
|
inlineprivate |
Definition at line 2125 of file scriptconsole.c.
References GetCurrentPresetIndex().
|
inlineprivate |
Definition at line 499 of file keybindingsmenu.c.
References m_GroupsContainer.
|
inlineprivate |
Definition at line 113 of file serverbrowsermenunew.c.
References m_Favorites.
|
inlineprivate |
Definition at line 1210 of file sceneeditormenu.c.
References CFG_MAGAZINESPATH, CFG_VEHICLESPATH, CFG_WEAPONSPATH, string::Contains(), g_Game, and string::ToLower().
Referenced by UpdateListClasses().
|
inlineprivate |
Definition at line 1179 of file sceneeditormenu.c.
References string::Contains(), SceneObject::GetTypeName(), and string::ToLower().
Referenced by UpdateListObjects().
|
inlineprivate |
Definition at line 1314 of file sceneeditormenu.c.
References UIPropertyAttachment::IsVisible().
Referenced by Refresh().
|
inlineprivate |
Definition at line 290 of file gesturesmenu.c.
References GestureMenuItem(), EmoteConstants::ID_EMOTE_CAMPFIRE, EmoteConstants::ID_EMOTE_CLAP, EmoteConstants::ID_EMOTE_COME, EmoteConstants::ID_EMOTE_DANCE, EmoteConstants::ID_EMOTE_DOWN, EmoteConstants::ID_EMOTE_FACEPALM, EmoteConstants::ID_EMOTE_GREETING, EmoteConstants::ID_EMOTE_HEART, EmoteConstants::ID_EMOTE_HOLD, EmoteConstants::ID_EMOTE_LISTENING, EmoteConstants::ID_EMOTE_LOOKATME, EmoteConstants::ID_EMOTE_LYINGDOWN, EmoteConstants::ID_EMOTE_MOVE, EmoteConstants::ID_EMOTE_NOD, EmoteConstants::ID_EMOTE_POINT, EmoteConstants::ID_EMOTE_POINTSELF, EmoteConstants::ID_EMOTE_RPS, EmoteConstants::ID_EMOTE_SALUTE, EmoteConstants::ID_EMOTE_SHAKE, EmoteConstants::ID_EMOTE_SHRUG, EmoteConstants::ID_EMOTE_SILENT, EmoteConstants::ID_EMOTE_SITA, EmoteConstants::ID_EMOTE_SITB, EmoteConstants::ID_EMOTE_SOS, EmoteConstants::ID_EMOTE_SUICIDE, EmoteConstants::ID_EMOTE_SURRENDER, EmoteConstants::ID_EMOTE_TAUNT, EmoteConstants::ID_EMOTE_TAUNTELBOW, EmoteConstants::ID_EMOTE_TAUNTKISS, EmoteConstants::ID_EMOTE_TAUNTTHINK, EmoteConstants::ID_EMOTE_THROAT, EmoteConstants::ID_EMOTE_THUMB, EmoteConstants::ID_EMOTE_THUMBDOWN, EmoteConstants::ID_EMOTE_TIMEOUT, EmoteConstants::ID_EMOTE_VOMIT, and EmoteConstants::ID_EMOTE_WATCHING.
|
inlineprivate |
Definition at line 1335 of file sceneeditormenu.c.
References CFG_MAGAZINESPATH, CFG_VEHICLESPATH, CFG_WEAPONSPATH, and g_Game.
Referenced by Refresh().
|
inlineprivate |
Definition at line 266 of file radialquickbarmenu.c.
References GetGame(), GetPlayer(), and RadialQuickbarItem().
|
inlineprivate |
Definition at line 648 of file scriptconsole.c.
References CFG_AMMO, CFG_MAGAZINESPATH, CFG_VEHICLESPATH, and CFG_WEAPONSPATH.
Referenced by ChangeFilterItems().
|
inlinestaticprivate |
Definition at line 135 of file radialquickbarmenu.c.
|
inlinestaticprivate |
Definition at line 2512 of file scriptconsole.c.
References m_LastSelectedObject.
|
inlineprivate |
|
inlinestaticprivate |
Definition at line 140 of file radialquickbarmenu.c.
|
inlineprivate |
Definition at line 475 of file cameratoolsmenu.c.
References GetGame(), CGame::GetPointerDirection(), and DayZPhysics::RaycastRV().
|
inlineprivate |
Definition at line 48 of file charactercreationmenu.c.
References DayZIntroSceneXbox::GetIntroCharacter().
Referenced by Init().
Definition at line 71 of file sceneeditormenu.c.
Referenced by IsPresetFixed(), RenderPresets(), and SetDefaultPreset().
Definition at line 2206 of file scriptconsole.c.
|
inlineprivate |
Definition at line 614 of file serverbrowsermenunew.c.
References m_CommunityTab, m_FavoritesTab, m_LANTab, and m_OfficialTab.
Referenced by OnLoadServerModsAsync(), OnLoadServersAsync(), OnTabSwitch(), and Update().
|
inlineprivate |
Definition at line 200 of file serverbrowsermenunew.c.
References m_IsRefreshing.
|
inlineprivate |
Definition at line 653 of file scriptconsole.c.
References CFG_SOUND_SETS.
Referenced by ChangeFilterSound().
|
inlineprivate |
Definition at line 27 of file itemdropwarningmenu.c.
Referenced by OnClick().
Definition at line 260 of file cameratoolsmenu.c.
References Math::Clamp().
|
inlineprivate |
Definition at line 730 of file radialquickbarmenu.c.
References ActionTarget, ActionManagerBase::GetAction(), GetGame(), GetPlayer(), ActionManagerClient::PerformActionStart(), and vector::Zero.
|
inlineprivate |
Definition at line 763 of file radialquickbarmenu.c.
References ActionTarget, ActionManagerBase::GetAction(), GetGame(), GetPlayer(), ActionManagerClient::PerformActionStart(), and vector::Zero.
|
inlineprivate |
Definition at line 8 of file helpscreen.c.
|
inlineprivate |
Definition at line 90 of file dayzgame.c.
Referenced by OnClick(), ScriptedWidgetEventHandler::ShowActionMenu(), and Update().
|
inlineprivate |
Definition at line 206 of file dayzgame.c.
|
inlineprivate |
Definition at line 63 of file logoutmenu.c.
|
inlineprivate |
Definition at line 2260 of file scriptconsole.c.
Referenced by Init(), OnDoubleClick(), SelectObject(), and ShowPresetButtons().
|
inlineprivate |
Definition at line 493 of file scriptconsole.c.
References EnscriptHistoryBack().
Referenced by Dispatcher::ScriptConsoleHistoryBack().
|
inlineprivate |
Definition at line 501 of file scriptconsole.c.
References EnscriptHistoryForward().
Referenced by Dispatcher::ScriptConsoleHistoryForward().
|
inlineprivate |
Definition at line 130 of file ingamemenu.c.
References g_Game, GetGame(), Mission::GetHud(), CGame::GetMission(), and mission.
Referenced by Init(), and ~InGameMenu().
Definition at line 636 of file mainmenu.c.
Referenced by ColorHighlight(), and ColorNormal().
Definition at line 532 of file tutorialsmenu.c.
|
inlineprivate |
Definition at line 31 of file ingamemenuxbox.c.
References GetGame(), CGame::GetMission(), Mission::GetOnInputDeviceChanged(), Mission::GetOnInputPresetChanged(), ScriptInvoker::Insert(), OnInputDeviceChanged(), and OnInputPresetChanged().
|
inlineprivate |
Definition at line 41 of file dayzgame.c.
References WorkspaceWidget::CreateWidgets(), GetGame(), InputUtils::GetRichtextButtonIconFromInputAction(), CGame::GetWorkspace(), and InputUtils::ICON_SCALE_TOOLBAR.
|
inlineprivate |
Definition at line 157 of file dayzgame.c.
References WorkspaceWidget::CreateWidgets(), GetGame(), InputUtils::GetRichtextButtonIconFromInputAction(), CGame::GetWorkspace(), and InputUtils::ICON_SCALE_TOOLBAR.
|
inlineprivate |
Definition at line 11 of file bookmenu.c.
References Class::CastTo(), WorkspaceWidget::CreateWidgets(), GetGame(), and CGame::GetWorkspace().
|
inlineprivate |
Definition at line 126 of file cameratoolsmenu.c.
References WorkspaceWidget::CreateWidgets(), DeveloperFreeCamera::EnableFreeCameraSceneEditor(), GetGame(), GetPlayer(), and CGame::GetWorkspace().
|
inlineprivate |
Definition at line 12 of file chatinputmenu.c.
References WorkspaceWidget::CreateWidgets(), GetGame(), CGame::GetWorkspace(), and UpdateChannel().
|
inlineprivate |
Definition at line 404 of file controlsxboxnew.c.
References Class::CastTo(), ComposeData(), WorkspaceWidget::CreateWidgets(), GetGame(), GetInput(), CGame::GetMission(), Mission::GetOnInputDeviceChanged(), Mission::GetOnInputPresetChanged(), CGame::GetWorkspace(), ScriptInvoker::Insert(), m_Back, m_TabScript, OnInputDeviceChanged(), OnInputDeviceChanged(), OnInputPresetChanged(), UpdateControlsElements(), and UpdateTabContent().
|
inlineprivate |
Definition at line 11 of file earlyaccessmenu.c.
References WorkspaceWidget::CreateWidgets(), GetGame(), and CGame::GetWorkspace().
|
inlineprivate |
Definition at line 179 of file gesturesmenu.c.
References WorkspaceWidget::CreateWidgets(), GetGame(), CGame::GetWorkspace(), and RadialMenu().
|
inlineprivate |
Definition at line 17 of file helpscreen.c.
References WorkspaceWidget::CreateWidgets(), GetGame(), GetPlugin(), and CGame::GetWorkspace().
|
inlineprivate |
Definition at line 30 of file ingamemenu.c.
References ButtonSetText(), WorkspaceWidget::CreateWidgets(), g_Game, GetGame(), CGame::GetWorkspace(), HudShow(), SetGameVersion(), SetServerInfo(), and SetServerInfoVisibility().
|
inlineprivate |
Definition at line 80 of file ingamemenuxbox.c.
References Class::CastTo(), WorkspaceWidget::CreateWidgets(), g_Game, GetFocus(), GetGame(), Mission::GetHud(), GetInput(), CGame::GetMission(), OnlineServices::GetMuteList(), CGame::GetPlayer(), CGame::GetVersion(), CGame::GetWorkspace(), IDC_INT_RETRY, ScriptInvoker::Insert(), IsLocalPlayer(), OnlineServices::IsPlayerMuted(), LoadFooterButtonTexts(), LoadTextStrings(), OnlineServices::m_PermissionsAsyncInvoker, ClientData::m_PlayerList, mission, OnInputDeviceChanged(), SetMuteButtonText(), ClientData::SyncEvent_OnPlayerListUpdate, UpdateControlsElements(), and UpdateMenuFocus().
|
inlineprivate |
Definition at line 29 of file inspectmenunew.c.
References WorkspaceWidget::CreateWidgets(), GetGame(), and CGame::GetWorkspace().
|
inlineprivate |
Definition at line 12 of file invitemenu.c.
References CALL_CATEGORY_SYSTEM, ScriptCallQueue::CallLater(), WorkspaceWidget::CreateWidgets(), EmoteLauncher::FORCE_DIFFERENT, CGame::GetCallQueue(), GetGame(), GetPlayer(), InputUtils::GetRichtextButtonIconFromInputAction(), CGame::GetWorkspace(), InputUtils::ICON_SCALE_TOOLBAR, and EmoteConstants::ID_EMOTE_SITA.
|
inlineprivate |
Definition at line 14 of file itemdropwarningmenu.c.
References WorkspaceWidget::CreateWidgets(), GetGame(), WarningMenuBase::GetText(), and CGame::GetWorkspace().
|
inlineprivate |
Definition at line 11 of file loadingmenu.c.
References WorkspaceWidget::CreateWidgets(), GetGame(), GetRandomLoadingBackground(), and CGame::GetWorkspace().
|
inlineprivate |
Definition at line 22 of file logoutmenu.c.
References WorkspaceWidget::CreateWidgets(), EmoteLauncher::FORCE_DIFFERENT, GetGame(), GetPlayer(), InputUtils::GetRichtextButtonIconFromInputAction(), CGame::GetWorkspace(), InputUtils::ICON_SCALE_TOOLBAR, EmoteConstants::ID_EMOTE_SITA, and UpdateInfo().
|
inlineprivate |
gameplay cfg json overrides handling
override the CfgGameplayHandler.GetMapIgnoreNavItemsOwnership()
Definition at line 37 of file mapmenu.c.
References CGame::ConfigGetVector(), WorkspaceWidget::CreateWidgets(), g_Game, GetGame(), CfgGameplayHandler::GetMapDisplayNavigationInfo(), CfgGameplayHandler::GetMapDisplayPlayerPosition(), CfgGameplayHandler::GetMapIgnoreNavItemsOwnership(), CGame::GetWorkspace(), m_Hud, SetCompassUIVisibility(), SetGPSDirectionVisibility(), SetGPSMarkerVisibility(), SetUpperLegendVisibility(), Hud::ShowHudUI(), Hud::ShowQuickbarUI(), and Vector().
|
inlineprivate |
Definition at line 82 of file charactercreationmenu.c.
References CheckNewOptions(), WorkspaceWidget::CreateWidgets(), g_Game, GetGame(), GetInput(), DayZIntroSceneXbox::GetIntroCharacter(), CGame::GetMission(), Mission::GetOnInputDeviceChanged(), Mission::GetOnInputPresetChanged(), GetPlayerObj(), CGame::GetVersion(), CGame::GetWorkspace(), ScriptInvoker::Insert(), OnInputDeviceChanged(), OnInputDeviceChanged(), OnInputPresetChanged(), OptionSelectorMultistateCharacterMenu(), Refresh(), SetCharacter(), and UpdateControlsElements().
|
inlineprivate |
Definition at line 28 of file creditsmenu.c.
References ScriptModule::Call(), WorkspaceWidget::CreateWidgets(), CGame::GameScript, GetGame(), GetInput(), GetScreenSize(), CGame::GetWorkspace(), LOGO_FADEIN_TIME, MENU_FADEIN_TIME, UpdateInfoPanelText(), x, and y.
|
inlineprivate |
Definition at line 25 of file keybindingsmenu.c.
References ColorDisabled(), ColorWhite(), CreateGroupContainer(), CreateTabs(), WorkspaceWidget::CreateWidgets(), g_Game, GetGame(), CGame::GetInput(), GetInput(), CGame::GetVersion(), CGame::GetWorkspace(), InitInputSortingMap(), InitPresets(), and m_Back.
|
inlineprivate |
Definition at line 43 of file mainmenu.c.
References WorkspaceWidget::CreateWidgets(), g_Game, GetDayZGame(), GetGame(), CGame::GetUIManager(), CGame::GetVersion(), CGame::GetWorkspace(), LoadMods(), m_Mission, m_Play, m_PlayerName, m_Stats, Refresh(), DayZIntroScene::ResetIntroCamera(), UIManager::ScreenFadeOut(), and SetFocus().
|
inlineprivate |
Definition at line 25 of file mainmenuconsoles.c.
References WorkspaceWidget::CreateWidgets(), GetGame(), GetInput(), CGame::GetMission(), Mission::GetOnInputDeviceChanged(), Mission::GetOnInputPresetChanged(), CGame::GetUIManager(), CGame::GetWorkspace(), ScriptInvoker::Insert(), LoadMods(), m_Controls, m_Mission, m_Play, m_PlayerName, OnInputDeviceChanged(), OnInputDeviceChanged(), OnInputPresetChanged(), Refresh(), CGame::SaveProfile(), UIManager::ScreenFadeOut(), CGame::SetProfileString(), UIManager::ShowDialog(), and UpdateControlsElements().
|
inlineprivate |
Definition at line 11 of file mainmenuvideo.c.
References WorkspaceWidget::CreateWidgets(), GetGame(), InputUtils::GetRichtextButtonIconFromInputAction(), CGame::GetWorkspace(), and InputUtils::ICON_SCALE_TOOLBAR.
|
inlineprivate |
Definition at line 24 of file tutorialsmenu.c.
References WorkspaceWidget::CreateWidgets(), DrawConnectingLines(), DrawConnectingLines(), GetGame(), GetInput(), CGame::GetMission(), Mission::GetOnInputDeviceChanged(), Mission::GetOnInputPresetChanged(), CGame::GetWorkspace(), ScriptInvoker::Insert(), m_Back, m_tab_images, m_TabScript, OnInputDeviceChanged(), OnInputDeviceChanged(), OnInputPresetChanged(), and UpdateControlsElements().
|
inlineprivate |
Definition at line 32 of file optionsmenu.c.
References WorkspaceWidget::CreateWidgets(), g_Game, GetGame(), CGame::GetMission(), Mission::GetOnInputPresetChanged(), CGame::GetVersion(), CGame::GetWorkspace(), ScriptInvoker::Insert(), m_Back, OnChanged(), OnInputPresetChanged(), SetFocus(), and ToggleFocus().
|
inlineprivate |
Definition at line 27 of file serverbrowsermenunew.c.
References WorkspaceWidget::CreateWidgets(), g_Game, GetGame(), GetInput(), CGame::GetMission(), Mission::GetOnInputDeviceChanged(), Mission::GetOnInputPresetChanged(), CGame::GetVersion(), CGame::GetWorkspace(), OnlineServices::Init(), ScriptInvoker::Insert(), LoadFavoriteServers(), m_Back, m_PlayerName, OnlineServices::m_ServerModLoadAsyncInvoker, OnlineServices::m_ServersAsyncInvoker, OnInputDeviceChanged(), OnInputDeviceChanged(), OnInputPresetChanged(), OnLoadServerModsAsync(), Refresh(), and UpdateControlsElements().
|
inlineprivate |
Definition at line 88 of file notemenu.c.
References WorkspaceWidget::CreateWidgets(), GetGame(), CGame::GetWorkspace(), and IDC_OK.
|
inlineprivate |
Definition at line 11 of file presetsmenu.c.
References WorkspaceWidget::CreateWidgets(), Input::GetCurrentProfile(), GetGame(), CGame::GetInput(), Input::GetProfileName(), Input::GetProfilesCount(), and CGame::GetWorkspace().
|
inlineprivate |
Definition at line 177 of file radialquickbarmenu.c.
References WorkspaceWidget::CreateWidgets(), GetGame(), CGame::GetWorkspace(), RadialMenu(), and RefreshQuickbar().
|
inlineprivate |
Definition at line 22 of file respawndialogue.c.
References WorkspaceWidget::CreateWidgets(), GetGame(), CGame::GetWorkspace(), and SetFocus().
|
inlineprivate |
Definition at line 392 of file sceneeditormenu.c.
References WorkspaceWidget::CreateWidgets(), GetGame(), GetPlugin(), CGame::GetWorkspace(), PopupHideAll(), RenderPresets(), UpdateListClasses(), and UpdateListObjects().
|
inlineprivate |
Definition at line 103 of file scriptconsole.c.
References ChangeFilterItems(), ClearHierarchy(), WorkspaceWidget::CreateWidgets(), Debug::GetBaseConfigClasses(), World::GetDate(), CGame::GetDiagDrawModeNames(), CGame::GetDiagModeNames(), GetGame(), GetPlayer(), GetPlugin(), CGame::GetWorkspace(), CGame::GetWorld(), GetWorldPosition(), HideItemButtons(), m_ItemPreviewWidget, RefreshDateWidgets(), RenderPresets(), SelectTab(), ShowItemTransferButtons(), TAB_CONFIGS, TAB_ENSCRIPT, TAB_ENSCRIPT_SERVER, TAB_ITEMS, TABS_GENERAL, TABS_OUTPUT, TABS_SOUNDS, TABS_VICINITY, and UpdateHudDebugSetting().
|
inlineprivate |
Definition at line 12 of file scriptconsolenewpresetdialog.c.
References WorkspaceWidget::CreateWidgets(), GetGame(), and CGame::GetWorkspace().
|
inlineprivate |
Definition at line 12 of file scriptconsolerenamepresetdialog.c.
References WorkspaceWidget::CreateWidgets(), UIManager::FindMenu(), GetGame(), CGame::GetUIManager(), CGame::GetWorkspace(), MENU_SCRIPTCONSOLE, and mission.
|
inlineprivate |
Definition at line 11 of file startupmenu.c.
References WorkspaceWidget::CreateWidgets(), GetGame(), and CGame::GetWorkspace().
|
inlineprivate |
Definition at line 16 of file titlescreenmenu.c.
References WorkspaceWidget::CreateWidgets(), g_Game, GetGame(), GetInput(), CGame::GetPlayerName(), BiosUserManager::GetSelectedUser(), CGame::GetUserManager(), CGame::GetWorkspace(), and mission.
|
inlineprivate |
Definition at line 446 of file keybindingsmenu.c.
References InputUtils::InitInputMetadata().
Referenced by Init().
|
inlineprivate |
Definition at line 147 of file mapmenu.c.
Referenced by ActionUnfoldMapCB::PerformMapChange().
|
inlineprivate |
Definition at line 39 of file notemenu.c.
|
inlineprivate |
Definition at line 62 of file notemenu.c.
Definition at line 451 of file keybindingsmenu.c.
References Input::GetCurrentProfile(), Input::GetProfileName(), and Input::GetProfilesCount().
Referenced by Init().
|
inlineprivate |
Definition at line 12 of file inspectmenunew.c.
|
inlineprivate |
Definition at line 7 of file invitemenu.c.
|
inlineprivate |
Definition at line 249 of file optionsmenu.c.
Referenced by Back(), OnAttemptTabSwitch(), and OnChanged().
|
inlineprivate |
Definition at line 234 of file sceneeditormenu.c.
References GetCurrentPresetIndex().
Referenced by RenderPresetItems(), SetPreset(), ShowItemButtons(), ShowItemTransferButtons(), ShowPresetButtons(), and SpawnPreset().
|
inlineprivate |
Definition at line 2182 of file scriptconsole.c.
References GetCurrentPresetIndex().
Definition at line 220 of file serverbrowsermenunew.c.
Referenced by AddFavorite().
Definition at line 881 of file cameratoolsmenu.c.
Referenced by OnFocus(), OnFocusLost(), OnMouseEnter(), and OnMouseLeave().
Definition at line 592 of file ingamemenuxbox.c.
Definition at line 454 of file charactercreationmenu.c.
Definition at line 392 of file keybindingsmenu.c.
References m_Back.
Definition at line 293 of file mainmenu.c.
Definition at line 464 of file tutorialsmenu.c.
References m_Back.
Definition at line 571 of file optionsmenu.c.
References m_Back.
Definition at line 500 of file serverbrowsermenunew.c.
References m_Back.
Definition at line 142 of file respawndialogue.c.
References IDC_CANCEL.
Definition at line 387 of file ingamemenuxbox.c.
References GetGame(), GetPlayer(), BiosUserManager::GetSelectedUser(), BiosUser::GetUid(), and CGame::GetUserManager().
Referenced by Init().
|
inlineprivate |
Definition at line 628 of file gesturesmenu.c.
Referenced by MissionBase::OnUpdate().
|
inlineprivate |
Definition at line 776 of file radialquickbarmenu.c.
|
inlineprivate |
Definition at line 458 of file ingamemenuxbox.c.
Definition at line 59 of file sceneeditormenu.c.
References GetPresetIndexByName().
Referenced by RenderPresets(), and SetDefaultPreset().
Definition at line 2194 of file scriptconsole.c.
References GetPresetIndexByName().
|
inlineprivate |
Definition at line 235 of file dayzgame.c.
|
inlineprivate |
Definition at line 105 of file dayzgame.c.
|
inlineprivate |
Definition at line 230 of file dayzgame.c.
|
inlineprivate |
Definition at line 322 of file sceneeditormenu.c.
References GetCurrentItemIndex(), GetCurrentPresetIndex(), GetCurrentPresetName(), and RenderPresetItems().
Referenced by OnClick().
|
inlineprivate |
Definition at line 2314 of file scriptconsole.c.
References GetCurrentItemIndex(), GetCurrentPresetIndex(), GetCurrentPresetName(), and RenderPresetItems().
|
inlineprivate |
Definition at line 311 of file sceneeditormenu.c.
References GetCurrentItemIndex(), GetCurrentPresetIndex(), GetCurrentPresetName(), and RenderPresetItems().
Referenced by OnClick().
|
inlineprivate |
Definition at line 2303 of file scriptconsole.c.
References GetCurrentItemIndex(), GetCurrentPresetIndex(), GetCurrentPresetName(), and RenderPresetItems().
|
inlineprivate |
Definition at line 347 of file scriptconsole.c.
References ClearHierarchy(), WorkspaceWidget::CreateWidgets(), GetCurrentItemName(), GetCurrentObjectName(), GetGame(), GetPlugin(), CGame::GetWorkspace(), m_SelectedObject, name, PluginItemDiagnostic(), Math::Pow(), RenderPresetItems(), SetObject(), Widget::SetText(), float::ToString(), and AutoHeightSpacer::Update().
|
inlineprivate |
Definition at line 110 of file dayzgame.c.
References CALL_CATEGORY_SYSTEM, Close(), g_Game, and GetGame().
|
inlineprivate |
Definition at line 240 of file dayzgame.c.
References CALL_CATEGORY_SYSTEM, Close(), g_Game, and GetGame().
|
inlineprivate |
Definition at line 191 of file cameratoolsmenu.c.
References FileExist(), g_Game, CTSaveStructure::m_Actors, CTSaveStructure::m_BlurValue, CTSaveStructure::m_Cameras, CTSaveStructure::m_Events, CTSaveStructure::m_InterpSpeed, CTSaveStructure::m_InterpType, and MakeDirectory().
|
inlineprivate |
Definition at line 56 of file creditsmenu.c.
References CreditsLoader::GetData().
|
inlineprivate |
Definition at line 509 of file serverbrowsermenunew.c.
References OnlineServices::GetFavoriteServers(), GetGame(), CGame::GetProfileStringList(), and MAX_FAVORITES.
Referenced by Init(), and OnTabSwitch().
|
inlineprivate |
Initial texts load for the footer buttons.
Definition at line 764 of file ingamemenuxbox.c.
References m_BackButtonTextID.
Referenced by Init().
|
inlineprivate |
Initial texts load for the footer buttons.
Definition at line 113 of file mainmenuvideo.c.
References m_BackButtonTextID.
|
inlineprivate |
Initial texts load for the footer buttons.
Definition at line 392 of file tutorialsmenu.c.
References m_BackButtonTextID.
|
inlineprivate |
Definition at line 3 of file loadingmenu.c.
|
inlineprivate |
Definition at line 302 of file mapmenu.c.
References Count, MapMarker::GetMarkerColor(), MapMarker::GetMarkerIcon(), MapMarker::GetMarkerPos(), MapMarker::GetMarkerText(), and MapMarkerTypes::GetMarkerTypeFromID().
Referenced by ActionUnfoldMapCB::PerformMapChange().
|
inlineprivate |
Definition at line 114 of file mainmenu.c.
References GetGame(), CGame::GetModInfos(), m_ModsDetailed, and m_ModsSimple.
|
inlineprivate |
Definition at line 67 of file mainmenuconsoles.c.
References GetGame(), ModInfo::GetIsOwned(), ModInfo::GetLogoSmall(), CGame::GetModInfos(), and m_ModsDetailed.
|
inlineprivate |
Set correct bottom button texts based on platform (ps4 vs xbox texts)
Definition at line 746 of file ingamemenuxbox.c.
References m_BackButtonTextID.
Referenced by Init().
|
inlineprivate |
Set correct bottom button texts based on platform (ps4 vs xbox texts)
Definition at line 123 of file mainmenuvideo.c.
References m_BackButtonTextID.
|
inlineprivate |
Set correct bottom button texts based on platform (ps4 vs xbox texts)
Definition at line 402 of file tutorialsmenu.c.
References m_BackButtonTextID.
|
inlineprivate |
Definition at line 29 of file dayzgame.c.
References g_Game.
|
inlineprivate |
Definition at line 145 of file dayzgame.c.
References g_Game.
|
inlineprivate |
Definition at line 11 of file logoutmenu.c.
References g_Game.
|
inlineprivate |
Definition at line 528 of file gesturesmenu.c.
References GestureMenuItem().
|
inlineprivate |
Definition at line 565 of file radialquickbarmenu.c.
References Class::CastTo(), and RadialQuickbarItem().
|
inlineprivate |
Definition at line 345 of file ingamemenu.c.
References GameRespawn().
|
inlineprivate |
Definition at line 381 of file ingamemenuxbox.c.
References GameRetry().
|
inlineprivate |
Definition at line 87 of file sceneeditormenu.c.
References RefreshLists().
Referenced by OnClick().
|
inlineprivate |
Definition at line 1922 of file scriptconsole.c.
References RefreshLists().
|
inlineprivate |
Definition at line 416 of file mainmenu.c.
References DayZIntroScene::GetIntroCharacter(), and OnChangeCharacter().
Referenced by OnClick().
|
inlineprivate |
Definition at line 604 of file serverbrowsermenunew.c.
|
inlineprivate |
Definition at line 54 of file bookmenu.c.
References Math::Ceil(), m_page_height, Math::Round(), and float::ToString().
Referenced by OnClick(), and ReadBook().
|
inlineprivate |
Definition at line 13 of file notemenu.c.
References GetGame(), Mission::GetHud(), and mission.
|
inlineprivate |
Definition at line 475 of file keybindingsmenu.c.
References g_Game.
Definition at line 230 of file optionsmenu.c.
References DIALOG_TAB_OFFSET, g_Game, IsAnyTabChanged(), and ResetCurrentTab().
Definition at line 27 of file chatinputmenu.c.
References CGame::ChatPlayer(), GetGame(), UAInputAPI::GetInputByName(), CGame::GetPlayerName(), GetUApi(), name, UAInput::Supress(), x, and y.
Definition at line 748 of file sceneeditormenu.c.
References ComponentsOnChange(), GetCurrentItemIndex(), GetCurrentPresetName(), UpdateListClasses(), UpdateListObjects(), x, and y.
Definition at line 1632 of file scriptconsole.c.
References ARGB(), ChangeConfigFilter(), ChangeFilterItems(), GetCurrentItemIndex(), GetCurrentPresetName(), GetGame(), GetPlayer(), GetPlugin(), Math::Pow(), UpdateTime(), x, and y.
|
inlineprivate |
Definition at line 444 of file mainmenu.c.
References DayZIntroScene::GetIntroCharacter(), m_PlayerName, and m_Stats.
Referenced by NextCharacter(), OnShow(), PreviousCharacter(), and Refresh().
|
inlineprivate |
Definition at line 259 of file optionsmenu.c.
References ColorDisable(), ColorNormal(), GetGame(), GetInput(), IsAnyTabChanged(), and UpdateControlsElements().
Referenced by Init().
Definition at line 73 of file dayzgame.c.
Definition at line 189 of file dayzgame.c.
Definition at line 34 of file bookmenu.c.
References Close(), IDC_BOOK_VIEWER_NEXT, IDC_BOOK_VIEWER_PREV, IDC_CANCEL, NextPrevPage(), x, and y.
Definition at line 747 of file cameratoolsmenu.c.
References CGame::CopyToClipboard(), GetGame(), string::IndexOf(), string::Length(), Play(), Stop(), string::Substring(), and string::ToVector().
Definition at line 449 of file controlsxboxnew.c.
Definition at line 44 of file helpscreen.c.
Definition at line 156 of file ingamemenu.c.
References CGame::CopyToClipboard(), GetGame(), OnClick_Continue(), OnClick_Exit(), OnClick_Options(), OnClick_Respawn(), OnClick_Restart(), x, and y.
Definition at line 225 of file ingamemenuxbox.c.
References BUTTON_XBOX_CONTROLS, ScriptCallQueue::Call(), CALL_CATEGORY_GUI, CloseOnline(), Continue(), GameRetry(), CGame::GetCallQueue(), GetGame(), GetInput(), CGame::GetUIManager(), IDC_INT_EXIT, IDC_INT_RETRY, IDC_MAIN_CONTINUE, IDC_MAIN_ONLINE, IDC_MAIN_OPTIONS, IDC_MAIN_QUIT, IDC_MULTI_INVITE, MENU_OPTIONS, MENU_RESPAWN_DIALOGUE, MENU_TUTORIAL, MENU_XBOX_CONTROLS, GameConstants::RESPAWN_MODE_CUSTOM, UIManager::ShowDialog(), OnlineServices::ShowInviteScreen(), x, and y.
Definition at line 38 of file inspectmenunew.c.
References Close(), IDC_CANCEL, x, and y.
Definition at line 69 of file logoutmenu.c.
References Mission::AbortMission(), Cancel(), GetGame(), CGame::GetMission(), Hide(), x, and y.
Definition at line 156 of file mapmenu.c.
References CloseMapMenu(), IDC_CANCEL, x, and y.
Definition at line 335 of file charactercreationmenu.c.
References Apply(), UIManager::Back(), Back(), GetGame(), CGame::GetUIManager(), RandomizeCharacter(), and Save().
Definition at line 183 of file keybindingsmenu.c.
References Apply(), Back(), m_Back, Reset(), and SetToDefaults().
Definition at line 162 of file mainmenu.c.
References Exit(), m_ChooseServer, m_Play, m_PlayVideo, m_Tutorials, NextCharacter(), OpenCredits(), OpenMenuCustomizeCharacter(), OpenMenuServerBrowser(), OpenSettings(), OpenTutorials(), Play(), PlayVideo(), and PreviousCharacter().
Definition at line 118 of file mainmenuconsoles.c.
References ChangeAccount(), m_ChangeAccount, m_Controls, m_Controls, m_CustomizeCharacter, m_Mission, m_OpenDLC, m_Options, m_Play, m_PlayVideo, m_Tutorials, OpenCredits(), OpenMenuControls(), OpenMenuCustomizeCharacter(), OpenMenuOptions(), OpenMenuPlayVideo(), OpenMenuServerBrowser(), OpenMenuTutorials(), and UpdateControlsElements().
Definition at line 411 of file tutorialsmenu.c.
Definition at line 111 of file optionsmenu.c.
References Apply(), Back(), m_Apply, m_Back, m_Defaults, m_Reset, PerformSetToDefaults(), and ResetCurrentTab().
Definition at line 149 of file serverbrowsermenunew.c.
References Back(), CustomizeCharacter(), m_Back, and Play().
Definition at line 98 of file notemenu.c.
References Close(), IDC_CANCEL, IDC_OK, x, and y.
Definition at line 34 of file presetsmenu.c.
References Close(), GetGame(), CGame::GetInput(), CGame::GetMission(), Mission::GetOnInputPresetChanged(), IDC_CANCEL, IDC_OK, ScriptInvoker::Invoke(), Input::SetProfile(), x, and y.
Definition at line 46 of file respawndialogue.c.
References Close(), ID_RESPAWN_CUSTOM, ID_RESPAWN_RANDOM, IDC_CANCEL, RequestRespawn(), x, and y.
Definition at line 517 of file sceneeditormenu.c.
References AddItemToPreset(), ComponentsOnClick(), CGame::CopyToClipboard(), DeletePreset(), CGame::GetCurrentCameraDirection(), CGame::GetCurrentCameraPosition(), GetCurrentItemIndex(), GetCurrentItemName(), GetCurrentPresetIndex(), GetCurrentPresetName(), GetGame(), CGame::GetPlayer(), GetPlayer(), ItemMoveDown(), ItemMoveUp(), m_SelectedObject, m_SpawnAsAttachmentButton, m_SpawnInInventoryButton, m_SpawnOnGroundButton, PopupOpen(), DayZPhysics::RaycastRV(), RefreshLists(), RemoveItemFromPreset(), RenderPresetItems(), SaveProfileSpawnDistance(), SetDefaultPreset(), float::ToString(), x, and y.
Definition at line 930 of file scriptconsole.c.
References AddItemToClipboard(), AddItemToPreset(), ScriptCallQueue::Call(), CALL_CATEGORY_SYSTEM, ChangeFilterItems(), ChangeFilterSound(), Clear(), ClearHierarchy(), Close(), CollapseHierarchy(), ConfigGetFloat(), CGame::ConfigGetInt(), CGame::CopyToClipboard(), DeletePreset(), DrawItems(), DrawItemsClear(), Mission::EnableAllInputs(), ExpandHierarchy(), g_Game, CGame::GetCallQueue(), CGame::GetCurrentCameraDirection(), CGame::GetCurrentCameraPosition(), GetCurrentItemName(), GetCurrentPositionName(), GetCurrentPresetIndex(), GetCurrentPresetName(), CGame::GetDiagModeEnable(), GetGame(), GetMapPos(), CGame::GetMission(), CGame::GetPlayer(), GetPlayer(), GetPlugin(), GetPosition, int, ItemMoveDown(), ItemMoveUp(), m_ItemPreviewWidget, m_SelectedObject, m_SpawnAsAttachment, m_SpawnGroundButton, m_SpawnGroundPatternGrid, m_SpawnInInvButton, m_SpawnSpecial, MENU_SCRIPTCONSOLE_DIALOG_PRESET_NAME, MENU_SCRIPTCONSOLE_DIALOG_PRESET_RENAME, SEffectManager::PlaySoundEnviroment(), Math::Pow(), DayZPhysics::RaycastRV(), RefreshCrosshairVisibility(), RemoveItemFromPreset(), RenderVariables(), string::Replace(), RunEnscript(), RunEnscriptServer(), SaveProfileSpawnDistance(), SelectObject(), SelectPreset(), SelectTab(), SetDefaultPreset(), CGame::SetDiagDrawMode(), CGame::SetDiagModeEnable(), ItemPreviewWidget::SetItem(), LogManager::SetLogsEnabled(), SetObject(), ShowItemButtons(), ShowItemTransferButtons(), SpawnPreset(), EffectSound::Stop(), CGame::SurfaceY(), TABS_COUNT, ToString(), string::ToVector(), Vector(), x, and y.
Definition at line 22 of file scriptconsolenewpresetdialog.c.
References Close(), UIManager::FindMenu(), GetGame(), GetText(), CGame::GetUIManager(), IDC_CANCEL, IDC_OK, MENU_SCRIPTCONSOLE, NewPreset(), x, and y.
Definition at line 34 of file scriptconsolerenamepresetdialog.c.
References Close(), UIManager::FindMenu(), GetGame(), CGame::GetUIManager(), IDC_CANCEL, IDC_OK, MENU_SCRIPTCONSOLE, RenamePreset(), x, and y.
|
inlineprivate |
Definition at line 197 of file ingamemenu.c.
References ScriptCallQueue::Call(), CALL_CATEGORY_GUI, Continue(), CGame::GetCallQueue(), and GetGame().
Referenced by OnClick().
|
inlineprivate |
Definition at line 241 of file ingamemenu.c.
References ScriptCallQueue::Call(), CALL_CATEGORY_GUI, CGame::GetCallQueue(), GetGame(), and CGame::LogoutRequestTime().
Referenced by OnClick().
|
inlineprivate |
|
inlineprivate |
Definition at line 214 of file ingamemenu.c.
References ScriptCallQueue::Call(), CALL_CATEGORY_GUI, GameRespawn(), CGame::GetCallQueue(), GetGame(), CGame::GetPlayer(), CGame::GetUIManager(), IDC_INT_RETRY, MENU_RESPAWN_DIALOGUE, GameConstants::RESPAWN_MODE_CUSTOM, and UIManager::ShowDialog().
Referenced by OnClick(), and OnClick_Restart().
|
inlineprivate |
Definition at line 202 of file ingamemenu.c.
References ScriptCallQueue::Call(), CALL_CATEGORY_GUI, CGame::GetCallQueue(), GetGame(), and OnClick_Respawn().
Referenced by OnClick().
Definition at line 215 of file gesturesmenu.c.
References RadialMenu().
Definition at line 213 of file radialquickbarmenu.c.
References RadialMenu().
|
inlineprivate |
Definition at line 501 of file gesturesmenu.c.
|
inlineprivate |
Definition at line 548 of file radialquickbarmenu.c.
|
inlineprivate |
Definition at line 506 of file gesturesmenu.c.
|
inlineprivate |
Definition at line 522 of file gesturesmenu.c.
|
inlineprivate |
Definition at line 558 of file radialquickbarmenu.c.
|
inlineprivate |
Definition at line 510 of file gesturesmenu.c.
|
inlineprivate |
Definition at line 553 of file radialquickbarmenu.c.
|
inlineprivate |
Definition at line 496 of file gesturesmenu.c.
|
inlineprivate |
Definition at line 543 of file radialquickbarmenu.c.
|
inlineprivate |
Definition at line 457 of file gesturesmenu.c.
|
inlineprivate |
Definition at line 511 of file radialquickbarmenu.c.
Definition at line 487 of file sceneeditormenu.c.
References GetCurrentItemIndex(), GetCurrentPresetName(), GetGame(), GetPlayer(), m_SelectedObject, SaveProfileSpawnDistance(), and SetPreset().
Definition at line 1531 of file scriptconsole.c.
References CGame::GetCurrentCameraDirection(), CGame::GetCurrentCameraPosition(), GetCurrentObjectName(), GetGame(), GetPlayer(), HideItemButtons(), m_SelectedObject, m_SelectedObject, Math::Max(), DayZPhysics::RaycastRV(), SaveProfileSpawnDistance(), ShowItemTransferButtons(), CGame::SurfaceRoadY(), CGame::SurfaceY(), Vector(), x, and y.
Definition at line 861 of file cameratoolsmenu.c.
References IsFocusable().
Referenced by ScriptedWidgetEventHandler::OnMouseEnter(), OptionSelectorBase::OnMouseEnter(), ScriptedWidgetEventHandler::OnMouseLeave(), and OptionSelectorBase::OnMouseLeave().
Definition at line 572 of file ingamemenuxbox.c.
References ColorHighlight(), and IsFocusable().
Definition at line 418 of file charactercreationmenu.c.
References ColorHighlight(), IsFocusable(), SetTooltipTexts(), TOOLTIP_ID_APPLY, and TOOLTIP_ID_SAVE.
Definition at line 365 of file keybindingsmenu.c.
References ColorRed(), and IsFocusable().
Definition at line 273 of file mainmenu.c.
References ColorHighlight(), and IsFocusable().
Definition at line 188 of file mainmenuconsoles.c.
References ColorHighlight().
Definition at line 444 of file tutorialsmenu.c.
References ColorHighlight(), and IsFocusable().
Definition at line 542 of file optionsmenu.c.
References ColorHighlight(), IsFocusable(), SliderFocus(), ToggleFocus(), and y.
Definition at line 357 of file serverbrowsermenunew.c.
References ColorHighlight(), and IsFocusable().
Definition at line 101 of file respawndialogue.c.
References ColorHighlight(), ID_RESPAWN_CUSTOM, ID_RESPAWN_RANDOM, IsFocusable(), and SetTooltipTexts().
Definition at line 871 of file cameratoolsmenu.c.
References IsFocusable().
Definition at line 582 of file ingamemenuxbox.c.
References ColorNormal(), and IsFocusable().
Definition at line 444 of file charactercreationmenu.c.
References ColorNormal(), and IsFocusable().
Definition at line 375 of file keybindingsmenu.c.
References ColorDisabled(), ColorWhite(), and IsFocusable().
Definition at line 283 of file mainmenu.c.
References ColorNormal(), and IsFocusable().
Definition at line 194 of file mainmenuconsoles.c.
References ColorNormal().
Definition at line 454 of file tutorialsmenu.c.
References ColorNormal(), and IsFocusable().
Definition at line 561 of file optionsmenu.c.
References ColorNormal(), and IsFocusable().
Definition at line 367 of file serverbrowsermenunew.c.
References ColorNormal(), and IsFocusable().
Definition at line 132 of file respawndialogue.c.
References ColorNormal(), and IsFocusable().
|
inlineprivate |
Definition at line 97 of file cameratoolsmenu.c.
References GetGame(), CGame::GetMission(), CGame::GetUIManager(), m_IsPlaying, Mission::RemoveActiveInputExcludes(), and UIManager::ShowCursor().
Referenced by PluginBase::CursorHide(), and PluginBase::FreeCameraControlEnable().
|
inlineprivate |
Definition at line 59 of file chatinputmenu.c.
References GetGame(), CGame::GetMission(), Mission::HideChat(), and Mission::HideVoiceLevelWidgets().
|
inlineprivate |
Definition at line 601 of file charactercreationmenu.c.
|
inlineprivate |
Definition at line 357 of file mainmenu.c.
References GetDayZGame().
|
inlineprivate |
Definition at line 252 of file mainmenuconsoles.c.
References GetDayZGame().
|
inlineprivate |
Definition at line 49 of file mainmenuvideo.c.
References GetGame(), CGame::GetUIManager(), and UIManager::ShowUICursor().
|
inlineprivate |
Definition at line 145 of file radialquickbarmenu.c.
|
inlineprivate |
Definition at line 805 of file sceneeditormenu.c.
References GetGame(), CGame::GetMission(), and Mission::RemoveActiveInputExcludes().
|
inlineprivate |
Definition at line 72 of file titlescreenmenu.c.
|
inlineprivate |
Definition at line 69 of file controlsxboxnew.c.
References GetGame(), GetInput(), and UpdateControlsElements().
Referenced by Init().
|
inlineprivate |
Definition at line 62 of file ingamemenuxbox.c.
References GetGame(), GetInput(), and UpdateControlsElements().
|
inlineprivate |
Definition at line 60 of file charactercreationmenu.c.
References GetGame(), GetInput(), and UpdateControlsElements().
|
inlineprivate |
Definition at line 100 of file mainmenuconsoles.c.
References GetGame(), GetInput(), and UpdateControlsElements().
|
inlineprivate |
Definition at line 81 of file tutorialsmenu.c.
References GetGame(), GetInput(), and UpdateControlsElements().
|
inlineprivate |
Definition at line 107 of file optionsmenu.c.
|
inlineprivate |
Definition at line 125 of file serverbrowsermenunew.c.
References GetGame(), GetInput(), and UpdateControlsElements().
|
inlineprivate |
Definition at line 62 of file controlsxboxnew.c.
References UpdateControlsElements().
|
inlineprivate |
Definition at line 169 of file gesturesmenu.c.
|
inlineprivate |
Definition at line 55 of file ingamemenuxbox.c.
References UpdateControlsElements().
|
inlineprivate |
Definition at line 53 of file charactercreationmenu.c.
References UpdateControlsElements().
|
inlineprivate |
Definition at line 93 of file mainmenuconsoles.c.
References UpdateControlsElements().
|
inlineprivate |
Definition at line 74 of file tutorialsmenu.c.
References UpdateControlsElements().
|
inlineprivate |
Definition at line 100 of file optionsmenu.c.
References UpdateControlsElements().
|
inlineprivate |
Definition at line 118 of file serverbrowsermenunew.c.
References UpdateControlsElements().
|
inlineprivate |
Definition at line 153 of file radialquickbarmenu.c.
|
inlineprivate |
Definition at line 486 of file ingamemenuxbox.c.
|
inlineprivate |
Definition at line 824 of file sceneeditormenu.c.
References GetCurrentObjectName(), m_SelectedObject, x, and y.
|
inlineprivate |
Definition at line 1754 of file scriptconsole.c.
References CFG_SOUND_SETS, GetCurrentItemName(), GetCurrentPositionName(), SelectObject(), SelectPreset(), SetObject(), ShowItemButtons(), ShowItemTransferButtons(), ToString(), x, and y.
Definition at line 89 of file logoutmenu.c.
References Cancel(), x, and y.
Referenced by OnKeyPress().
Definition at line 748 of file scriptconsole.c.
References DrawItems(), m_SelectedObject, x, and y.
Definition at line 890 of file cameratoolsmenu.c.
References g_Game, m_IsPlaying, Play(), and Stop().
Referenced by PluginBase::AddKeyframe(), PluginBase::DeleteKeyframe(), PluginBase::PlayPause(), and PluginBase::Save().
|
inlineprivate |
Definition at line 651 of file serverbrowsermenunew.c.
References GetSelectedTab(), GetServerModListResult::m_Id, GetServerModListResult::m_Mods, and ServerBrowserTab::OnLoadServerModsAsync().
|
inlineprivate |
Definition at line 659 of file serverbrowsermenunew.c.
References GetSelectedTab(), ServerBrowserTab::OnLoadServersAsyncConsole(), and ServerBrowserTab::OnLoadServersAsyncPC().
|
inlineprivate |
|
inlineprivate |
Definition at line 249 of file ingamemenu.c.
References Mission::AbortMission(), ScriptCallQueue::Call(), CALL_CATEGORY_GUI, g_Game, GameRespawn(), CGame::GetCallQueue(), GetGame(), CGame::GetMission(), IDC_INT_EXIT, IDC_INT_RETRY, CGame::LogoutRequestTime(), MENU_RESPAWN_DIALOGUE, GameConstants::RESPAWN_MODE_CUSTOM, x, and y.
|
inlineprivate |
Definition at line 305 of file ingamemenuxbox.c.
References Mission::AbortMission(), ScriptCallQueue::Call(), CALL_CATEGORY_GUI, g_Game, GameRetry(), CGame::GetCallQueue(), GetGame(), CGame::GetMission(), IDC_INT_EXIT, IDC_INT_RETRY, CGame::LogoutRequestTime(), MENU_RESPAWN_DIALOGUE, GameConstants::RESPAWN_MODE_CUSTOM, UpdateMenuFocus(), x, and y.
|
inlineprivate |
Definition at line 289 of file keybindingsmenu.c.
References UIManager::Back(), GetGame(), CGame::GetUIManager(), PerformSetToDefaults(), and Reset().
|
inlineprivate |
Definition at line 560 of file mainmenu.c.
References ScriptCallQueue::Call(), CALL_CATEGORY_GUI, ColorNormal(), g_Game, CGame::GetCallQueue(), GetFocus(), GetGame(), IDC_MAIN_QUIT, and OpenTutorials().
|
inlineprivate |
Definition at line 377 of file mainmenuconsoles.c.
References ScriptCallQueue::Call(), CALL_CATEGORY_GUI, g_Game, CGame::GetCallQueue(), GetGame(), IDC_MAIN_QUIT, and OpenMenuTutorials().
|
inlineprivate |
Definition at line 481 of file optionsmenu.c.
References UIManager::Back(), DIALOG_TAB_OFFSET, CGame::EndOptionsVideo(), g_Game, GetGame(), CGame::GetUIManager(), IDC_MAIN_QUIT, PerformSetToDefaults(), and ResetCurrentTab().
|
inlineprivate |
Definition at line 719 of file cameratoolsmenu.c.
References Input::ChangeGameFocus(), GetGame(), CGame::GetInput(), CGame::GetMission(), CGame::GetUIManager(), IsFocusable(), m_IsPlaying, Mission::RemoveActiveInputExcludes(), Input::ResetGameFocus(), SetFocus(), and UIManager::ShowCursor().
|
inlineprivate |
Definition at line 76 of file inspectmenunew.c.
References g_Game, CGame::GetDragQueue(), GetGame(), x, and y.
|
inlineprivate |
Definition at line 361 of file charactercreationmenu.c.
References DayZIntroScenePC::CharacterRotationStart().
|
inlineprivate |
Definition at line 143 of file mainmenu.c.
References DayZIntroScenePC::CharacterRotationStart().
|
inlineprivate |
Definition at line 902 of file scriptconsole.c.
References GetGame(), GetMousePos(), GetPlayer(), GetWorldPosition(), SetMapPos(), CGame::SurfaceY(), x, and y.
Definition at line 737 of file cameratoolsmenu.c.
Definition at line 374 of file charactercreationmenu.c.
References DayZIntroScenePC::CharacterRotationStop().
Definition at line 155 of file mainmenu.c.
References DayZIntroScenePC::CharacterRotationStop().
|
inlineprivate |
Definition at line 467 of file gesturesmenu.c.
|
inlineprivate |
Definition at line 521 of file radialquickbarmenu.c.
Definition at line 849 of file cameratoolsmenu.c.
Referenced by ScriptedWidgetEventHandler::OnMouseEnter(), and OptionSelectorBase::OnMouseEnter().
Definition at line 224 of file gesturesmenu.c.
References RadialMenu(), x, and y.
Definition at line 144 of file ingamemenu.c.
References ColorHighlight().
Definition at line 552 of file ingamemenuxbox.c.
References ColorHighlight(), and IsFocusable().
Definition at line 383 of file charactercreationmenu.c.
References ColorHighlight(), SetTooltipTexts(), TOOLTIP_ID_APPLY, and TOOLTIP_ID_SAVE.
Definition at line 333 of file keybindingsmenu.c.
References ColorRed(), and IsFocusable().
Definition at line 229 of file mainmenu.c.
References ColorHighlight(), DayZIntroScene::GetIntroCharacter(), IsFocusable(), and name.
Definition at line 424 of file tutorialsmenu.c.
References ColorHighlight(), and IsFocusable().
Definition at line 522 of file optionsmenu.c.
References ColorHighlight(), and IsFocusable().
Definition at line 172 of file serverbrowsermenunew.c.
References ColorHighlight(), and IsFocusable().
Definition at line 222 of file radialquickbarmenu.c.
References RadialMenu(), x, and y.
Definition at line 69 of file respawndialogue.c.
References ColorHighlight(), ID_RESPAWN_CUSTOM, ID_RESPAWN_RANDOM, and SetTooltipTexts().
Definition at line 1619 of file scriptconsole.c.
|
inlineprivate |
Definition at line 472 of file gesturesmenu.c.
|
inlineprivate |
Definition at line 526 of file radialquickbarmenu.c.
Definition at line 856 of file cameratoolsmenu.c.
Referenced by ScriptedWidgetEventHandler::OnMouseLeave(), and OptionSelectorBase::OnMouseLeave().
Definition at line 150 of file ingamemenu.c.
References ColorNormal().
Definition at line 562 of file ingamemenuxbox.c.
References ColorNormal(), and IsFocusable().
Definition at line 410 of file charactercreationmenu.c.
References ColorNormal(), and SetFocus().
Definition at line 343 of file keybindingsmenu.c.
References ColorDisabled(), ColorWhite(), and IsFocusable().
Definition at line 258 of file mainmenu.c.
References ColorNormal(), and IsFocusable().
Definition at line 434 of file tutorialsmenu.c.
References ColorNormal(), and IsFocusable().
Definition at line 532 of file optionsmenu.c.
References ColorNormal(), and IsFocusable().
Definition at line 182 of file serverbrowsermenunew.c.
References ColorNormal(), and IsFocusable().
Definition at line 95 of file respawndialogue.c.
References ColorNormal().
Definition at line 1606 of file scriptconsole.c.
|
inlineprivate |
LMB.
Definition at line 477 of file gesturesmenu.c.
|
inlineprivate |
|
inlineprivate |
|
inlineprivate |
|
inlineprivate |
Definition at line 462 of file gesturesmenu.c.
|
inlineprivate |
Definition at line 516 of file radialquickbarmenu.c.
Definition at line 105 of file inspectmenunew.c.
References UpdateScale(), x, and y.
Definition at line 813 of file sceneeditormenu.c.
|
inlineprivate |
Definition at line 498 of file ingamemenuxbox.c.
References Refresh().
|
inlineprivate |
Definition at line 2820 of file scriptconsole.c.
References ColorRunButton(), m_PlayerDebugStats, CachedObjectsParams::PARAM1_BOOL, and Serializer::Read().
|
inlineprivate |
Definition at line 488 of file keybindingsmenu.c.
References GetGame(), CGame::GetInput(), and Input::GetProfileName().
|
inlineprivate |
Definition at line 88 of file cameratoolsmenu.c.
References Mission::AddActiveInputExcludes(), GetGame(), CGame::GetMission(), and m_IsPlaying.
Referenced by PluginBase::CursorShow(), and PluginBase::FreeCameraControlDisable().
|
inlineprivate |
Definition at line 54 of file chatinputmenu.c.
References SetFocus().
|
inlineprivate |
Definition at line 442 of file controlsxboxnew.c.
References UpdateToolbarText().
|
inlineprivate |
Definition at line 207 of file gesturesmenu.c.
References SetFocus().
|
inlineprivate |
Definition at line 505 of file ingamemenuxbox.c.
References GetGame(), CGame::GetInput(), CGame::GetPlayer(), Input::IsEnabledMouseAndKeyboard(), Input::IsEnabledMouseAndKeyboardEvenOnServer(), and UpdateMenuFocus().
|
inlineprivate |
Definition at line 36 of file invitemenu.c.
|
inlineprivate |
Definition at line 514 of file charactercreationmenu.c.
References CheckNewOptions(), GetGame(), and GetInput().
|
inlineprivate |
Definition at line 330 of file mainmenu.c.
References g_Game, LoadMods(), OnChangeCharacter(), and SetFocus().
|
inlineprivate |
Definition at line 228 of file mainmenuconsoles.c.
References GetDayZGame(), GetGame(), GetInput(), DayZIntroScene::GetIntroCamera(), DayZIntroScene::GetIntroCharacter(), LoadMods(), Refresh(), SetFocus(), UpdateControlsElements(), and Vector().
|
inlineprivate |
Definition at line 42 of file mainmenuvideo.c.
References GetGame(), CGame::GetUIManager(), and UIManager::ShowUICursor().
|
inlineprivate |
Definition at line 597 of file optionsmenu.c.
References Refresh().
|
inlineprivate |
Definition at line 205 of file radialquickbarmenu.c.
References SetFocus().
|
inlineprivate |
Definition at line 800 of file sceneeditormenu.c.
References Mission::AddActiveInputExcludes(), GetGame(), and CGame::GetMission().
|
inlineprivate |
Definition at line 52 of file titlescreenmenu.c.
References g_Game.
|
inlineprivate |
Definition at line 2792 of file scriptconsole.c.
References ChangeFilterSound(), GetGame(), CGame::GetObjectsAtPosition(), GetPlayer(), and GetPosition.
Referenced by SelectTab().
|
inlineprivate |
Definition at line 638 of file serverbrowsermenunew.c.
References ServerBrowserTab::Focus(), GetSelectedTab(), IsNotInitialized(), LoadFavoriteServers(), ServerBrowserTab::RefreshList(), and SetServersLoadingTab().
|
inlineprivate |
Definition at line 143 of file optionsmenu.c.
|
inlineprivate |
Definition at line 104 of file mainmenuvideo.c.
|
inlineprivate |
Definition at line 508 of file mainmenu.c.
References m_Mission, and MENU_CREDITS.
|
inlineprivate |
Definition at line 326 of file mainmenuconsoles.c.
References m_Mission, and MENU_CREDITS.
|
inlinestaticprivate |
Definition at line 154 of file gesturesmenu.c.
References UIManager::EnterScriptedMenu(), GetGame(), CGame::GetUIManager(), and MENU_GESTURES.
|
inlinestaticprivate |
Definition at line 163 of file radialquickbarmenu.c.
References UIManager::EnterScriptedMenu(), GetGame(), CGame::GetUIManager(), and MENU_RADIAL_QUICKBAR.
|
inlineprivate |
Definition at line 301 of file mainmenuconsoles.c.
References MENU_XBOX_CONTROLS.
Referenced by OnClick().
|
inlineprivate |
|
inlineprivate |
Definition at line 321 of file mainmenuconsoles.c.
References MENU_CHARACTER.
|
inlineprivate |
Definition at line 306 of file mainmenuconsoles.c.
References MENU_OPTIONS.
Referenced by OnClick().
|
inlineprivate |
|
inlineprivate |
Definition at line 395 of file mainmenu.c.
References DayZIntroScene::GetIntroCharacter(), and MENU_SERVER_BROWSER.
Referenced by ConnectLastSession(), and OnClick().
|
inlineprivate |
Definition at line 296 of file mainmenuconsoles.c.
References MENU_SERVER_BROWSER.
|
inlineprivate |
Definition at line 316 of file mainmenuconsoles.c.
References MENU_TUTORIAL.
Referenced by OnClick(), and OnModalResult().
|
inlineprivate |
Definition at line 488 of file mainmenu.c.
|
inlineprivate |
|
inlineprivate |
Definition at line 483 of file mainmenu.c.
|
inlineprivate |
Definition at line 503 of file mainmenu.c.
References MENU_TUTORIAL.
Referenced by OnClick(), and OnModalResult().
|
inlineprivate |
Definition at line 27 of file optionsmenu.c.
|
inlineprivate |
Definition at line 268 of file keybindingsmenu.c.
References ScriptCallQueue::Call(), CALL_CATEGORY_GUI, ColorDisabled(), CGame::GetCallQueue(), GetGame(), GetUApi(), and UAInputAPI::Revert().
Referenced by OnClick(), OnModalResult(), and Update().
|
inlineprivate |
Definition at line 383 of file optionsmenu.c.
References ColorNormal(), GetGame(), GetInput(), and UpdateControlsElements().
|
inlineprivate |
Definition at line 530 of file controlsxboxnew.c.
References UAInputAPI::Export(), GetGame(), CGame::GetMission(), Mission::GetOnInputPresetChanged(), GetUApi(), ScriptInvoker::Invoke(), UAInputAPI::PresetCount(), UAInputAPI::PresetCurrent(), UAInputAPI::PresetSelect(), UAInputAPI::SaveInputPresetMiscData(), InputUtils::UpdateConsolePresetID(), and UpdateToolbarText().
Referenced by Update().
|
inlineprivate |
Definition at line 379 of file cameratoolsmenu.c.
References DeveloperFreeCamera::DisableFreeCamera(), GetGame(), GetPlayer(), CGame::GetUIManager(), m_IsPlaying, m_Time, and UIManager::ShowCursor().
|
inlineprivate |
Definition at line 373 of file mainmenu.c.
References CALL_CATEGORY_GUI, ScriptCallQueue::CallByName(), g_Game, CGame::GetCallQueue(), and GetGame().
|
inlineprivate |
Definition at line 580 of file serverbrowsermenunew.c.
References g_Game, GetGame(), CGame::GetUIManager(), m_SelectedServer, and UIManager::ShowDialog().
Definition at line 178 of file cameratoolsmenu.c.
References m_Instance.
|
inlineprivate |
Definition at line 73 of file mainmenuvideo.c.
|
inlineprivate |
|
inlineprivate |
Definition at line 55 of file mainmenuvideo.c.
References StopVideo().
|
inlineprivate |
Definition at line 888 of file sceneeditormenu.c.
References UIPopupScript::Show().
|
inlineprivate |
Definition at line 1253 of file sceneeditormenu.c.
|
inlineprivate |
Definition at line 918 of file sceneeditormenu.c.
Referenced by ~SceneEditorMenu().
|
inlineprivate |
Definition at line 1260 of file sceneeditormenu.c.
Referenced by Init().
|
inlineprivate |
Definition at line 861 of file sceneeditormenu.c.
References UIPopupScript::OnOpen(), and UIPopupScript::Show().
Referenced by OnClick().
|
inlineprivate |
Definition at line 3 of file presetsmenu.c.
|
inlineprivate |
Definition at line 430 of file mainmenu.c.
References DayZIntroScene::GetIntroCharacter(), and OnChangeCharacter().
Referenced by OnClick().
|
inlineprivate |
Definition at line 609 of file serverbrowsermenunew.c.
|
inlineprivate |
Definition at line 634 of file radialquickbarmenu.c.
References GetGame(), GetPlayer(), RadialQuickbarItem(), and RefreshQuickbar().
|
inlineprivate |
Definition at line 420 of file mapmenu.c.
References Math::Ceil(), Math::Floor(), and Math::Round().
Referenced by Update().
|
inlineprivate |
Definition at line 258 of file gesturesmenu.c.
References GetGame(), and GetPlayer().
|
inlineprivate |
Definition at line 109 of file radialquickbarmenu.c.
References GetGame(), CGame::GetMission(), Mission::GetOnInputPresetChanged(), ScriptInvoker::Insert(), and OnInputPresetChanged().
|
inlineprivate |
Definition at line 248 of file charactercreationmenu.c.
References CheckNewOptions(), MenuDefaultCharacterData::GenerateRandomEquip(), Get(), GetGame(), DayZIntroSceneXbox::GetIntroCharacter(), CGame::GetMenuDefaultCharacterData(), Math::RandomInt(), Refresh(), and SetCharacter().
|
inlineprivate |
Definition at line 24 of file bookmenu.c.
References NextPrevPage().
|
inlineprivate |
Definition at line 68 of file chatinputmenu.c.
Referenced by Init(), BiosUserManager::OnGameNameChanged(), ScriptedWidgetEventHandler::OnMouseButtonDown(), OnPermissionsUpdate(), OnShow(), InventoryItem::OnVariablesSynchronized(), RandomizeCharacter(), SceneEditorCommand(), SelectGamepad(), ScriptedWidgetEventHandler::SelectPlayer(), SelectServer(), SetCharacterSaved(), SetDatabaseID(), SyncEvent_OnRecievedPlayerList(), and Update().
|
inlineprivate |
Definition at line 602 of file ingamemenuxbox.c.
References g_Game, GetGame(), CGame::GetVersion(), and SetMuteButtonText().
|
inlineprivate |
Definition at line 531 of file charactercreationmenu.c.
References GameConstants::DEFAULT_CHARACTER_NAME, g_Game, GetGame(), DayZIntroSceneXbox::GetIntroCharacter(), BiosUser::GetName(), BiosUserManager::GetSelectedUser(), CGame::GetUserManager(), CGame::GetVersion(), string::LengthUtf8(), name, and string::SubstringUtf8().
|
inlineprivate |
Definition at line 321 of file keybindingsmenu.c.
References g_Game, GetGame(), and CGame::GetVersion().
|
inlineprivate |
Definition at line 315 of file mainmenu.c.
References GetGame(), CGame::GetVersion(), name, and OnChangeCharacter().
|
inlineprivate |
Definition at line 200 of file mainmenuconsoles.c.
References g_Game, GetGame(), BiosUser::GetName(), BiosUserManager::GetSelectedUser(), CGame::GetUserManager(), CGame::GetVersion(), string::LengthUtf8(), m_Mission, m_PlayerName, name, and string::SubstringUtf8().
|
inlineprivate |
Definition at line 580 of file optionsmenu.c.
References g_Game, GetGame(), GetInput(), and CGame::GetVersion().
|
inlineprivate |
Definition at line 377 of file serverbrowsermenunew.c.
References g_Game, GetGame(), BiosUser::GetName(), BiosUserManager::GetSelectedUser(), CGame::GetUserManager(), CGame::GetVersion(), string::LengthUtf8(), m_PlayerName, name, and string::SubstringUtf8().
|
inlineprivate |
Definition at line 944 of file sceneeditormenu.c.
References class_name, SceneObject::GetConfigAttachments(), GetFreeUIPropertyAttchament(), SceneObject::GetHealth(), GetItemNamesForSlots(), SceneObject::GetPosition(), SceneObject::GetRotation(), SceneObject::GetTypeName(), UIPropertyAttachment::SetPos(), UIPropertyAttachment::SetSize(), UIPropertyAttachment::Show(), float::ToString(), vector::ToString(), and UpdateListObjects().
|
private |
|
inlineprivate |
Definition at line 336 of file scriptconsole.c.
References Math::InverseLerp().
Referenced by Init(), and UpdateTime().
|
inlineprivate |
Definition at line 271 of file gesturesmenu.c.
|
inlineprivate |
Definition at line 143 of file sceneeditormenu.c.
References RenderPresetItems(), and RenderPresets().
Referenced by DeletePreset(), NewPreset(), OnClick(), and RenamePreset().
|
inlineprivate |
Definition at line 1846 of file scriptconsole.c.
References RenderPresetItems(), and RenderPresets().
|
inlineprivate |
Definition at line 2501 of file scriptconsole.c.
References GetGame(), CGame::GetPlayer(), and SetMapPos().
Referenced by Update().
|
inlineprivate |
Definition at line 245 of file radialquickbarmenu.c.
References RadialQuickbarItem().
|
inlineprivate |
Definition at line 456 of file optionsmenu.c.
|
inlineprivate |
Definition at line 473 of file optionsmenu.c.
|
inlineprivate |
Definition at line 258 of file sceneeditormenu.c.
References GetCurrentItemIndex(), GetCurrentPresetIndex(), GetCurrentPresetName(), and RenderPresetItems().
Referenced by OnClick().
|
inlineprivate |
Definition at line 2116 of file scriptconsole.c.
References GetCurrentItemIndex(), GetCurrentPresetIndex(), GetCurrentPresetName(), and RenderPresetItems().
|
inlineprivate |
|
inlineprivate |
Definition at line 149 of file sceneeditormenu.c.
References GetCurrentPresetIndex(), GetCurrentPresetName(), and RefreshLists().
Referenced by OnClick().
|
inlineprivate |
Definition at line 1945 of file scriptconsole.c.
References GetCurrentPresetIndex(), GetCurrentPresetName(), and RefreshLists().
|
inlineprivate |
Definition at line 159 of file sceneeditormenu.c.
References GetCurrentPresetIndex(), GetCurrentPresetName(), and IsCurrentPresetFixed().
Referenced by AddItemToPreset(), ItemMoveDown(), ItemMoveUp(), LateInit(), OnClick(), RefreshLists(), RemoveItemFromPreset(), and SelectPreset().
|
inlineprivate |
Definition at line 1893 of file scriptconsole.c.
References GetCurrentPresetIndex(), GetCurrentPresetName(), and IsCurrentPresetFixed().
|
inlineprivate |
Definition at line 20 of file sceneeditormenu.c.
References GetPresetIndexByName(), and IsPresetFixed().
Referenced by Init(), and RefreshLists().
|
inlineprivate |
Definition at line 1853 of file scriptconsole.c.
References GetPresetIndexByName(), and IsPresetFixed().
|
inlineprivate |
1st segment
last segment
Definition at line 391 of file mapmenu.c.
References SCALE_RULER_NUM_SEGMENTS.
Referenced by Update().
|
inlineprivate |
Definition at line 2482 of file scriptconsole.c.
References path.
Referenced by OnClick().
Definition at line 237 of file respawndialogue.c.
References GetGame(), CGame::GetPlayer(), and MENU_INGAME.
Referenced by OnClick().
|
inlineprivate |
Undoes the unsaved changes and reverts to previous state. Does not reset to defaults!
Definition at line 253 of file keybindingsmenu.c.
References ColorDisabled().
Referenced by OnClick(), and OnModalResult().
|
inlineprivate |
Definition at line 290 of file optionsmenu.c.
References ColorDisable(), GetGame(), GetInput(), and UpdateControlsElements().
|
inlineprivate |
Definition at line 317 of file optionsmenu.c.
References ColorDisable(), GetGame(), GetInput(), and UpdateControlsElements().
Referenced by OnAttemptTabSwitch(), OnClick(), OnModalResult(), and Update().
|
inlineprivate |
Definition at line 633 of file scriptconsole.c.
|
inlineprivate |
Definition at line 14 of file respawndialogue.c.
|
inlineprivate |
Definition at line 606 of file scriptconsole.c.
References _player, ColorRunButton(), CGame::ExecuteEnforceScript(), GetGame(), and GetPlayer().
Referenced by OnClick().
|
inlineprivate |
Definition at line 638 of file scriptconsole.c.
References GetGame(), GetPlayer(), CachedObjectsParams::PARAM1_STRING, and CGame::RPCSingleParam().
Referenced by OnClick().
|
inlineprivate |
saves default character
Definition at line 210 of file charactercreationmenu.c.
References GameConstants::DEFAULT_CHARACTER_NAME, DayZIntroSceneXbox::GetIntroCharacter(), name, and SetCharacterSaved().
|
inlineprivate |
Definition at line 229 of file cameratoolsmenu.c.
References FileExist(), g_Game, CTSaveStructure::m_Actors, CTSaveStructure::m_BlurValue, CTSaveStructure::m_Cameras, CTSaveStructure::m_Events, CTSaveStructure::m_InterpSpeed, CTSaveStructure::m_InterpType, and MakeDirectory().
|
inlineprivate |
Definition at line 355 of file cameratoolsmenu.c.
|
inlineprivate |
Definition at line 544 of file serverbrowsermenunew.c.
References GetGame(), CGame::SaveProfile(), and CGame::SetProfileStringList().
Referenced by Connect(), SetFavoriteConsoles(), and ~ServerBrowserMenuNew().
|
inlineprivate |
Definition at line 283 of file cameratoolsmenu.c.
|
inlineprivate |
Definition at line 333 of file sceneeditormenu.c.
Referenced by OnClick(), and OnDoubleClick().
|
inlineprivate |
Definition at line 1937 of file scriptconsole.c.
|
inlineprivate |
Definition at line 1028 of file sceneeditormenu.c.
References Refresh().
Referenced by Dispatcher::SceneEditorCommand().
|
inlineprivate |
Definition at line 362 of file sceneeditormenu.c.
References GetPlugin().
|
inlineprivate |
Definition at line 41 of file scriptconsole.c.
References GetGame(), Mission::GetHud(), CGame::GetMission(), GetPlugin(), PluginLocalEnscriptHistory(), PluginLocalEnscriptHistoryServer(), Hud::ShowHudPlayer(), and Hud::ShowQuickbarPlayer().
|
inlineprivate |
Definition at line 3 of file scriptconsolenewpresetdialog.c.
|
inlineprivate |
Definition at line 3 of file scriptconsolerenamepresetdialog.c.
|
inlineprivate |
Definition at line 694 of file radialquickbarmenu.c.
References GetGame(), GetPlayer(), RadialQuickbarItem(), and RefreshQuickbar().
|
inlineprivate |
Definition at line 121 of file cameratoolsmenu.c.
|
inlineprivate |
Definition at line 116 of file cameratoolsmenu.c.
|
inlineprivate |
Definition at line 107 of file cameratoolsmenu.c.
|
inlineprivate |
Definition at line 2714 of file scriptconsole.c.
References m_selected_tab, SelectTab(), and TABS_COUNT.
|
inlineprivate |
Definition at line 875 of file scriptconsole.c.
References GetCurrentObjectName(), HideItemButtons(), m_SelectedObject, SetObject(), and ShowItemTransferButtons().
Referenced by OnClick(), and OnItemSelected().
|
inlineprivate |
Definition at line 1819 of file scriptconsole.c.
References GetCurrentPresetName(), m_SelectedObject, RenderPresetItems(), ShowItemTransferButtons(), ShowPresetButtons(), and string::ToLower().
Referenced by OnClick(), and OnItemSelected().
|
inlineprivate |
Definition at line 2689 of file scriptconsole.c.
References m_selected_tab, SelectTab(), and TABS_COUNT.
|
inlineprivate |
Definition at line 476 of file ingamemenuxbox.c.
References Refresh().
Referenced by Connect().
|
inlineprivate |
Definition at line 551 of file serverbrowsermenunew.c.
References m_SelectedServer.
|
inlineprivate |
Definition at line 2731 of file scriptconsole.c.
References string::Get(), OnTabSeleted(), and TABS_COUNT.
Referenced by Init(), OnClick(), SelectNextTab(), and SelectPreviousTab().
Definition at line 330 of file serverbrowsermenunew.c.
|
inlineprivate |
Definition at line 709 of file cameratoolsmenu.c.
References float::ToString().
|
inlineprivate |
Definition at line 645 of file cameratoolsmenu.c.
References Math::DEG2RAD, vector::Distance(), fixAngle_180_180(), Math3D::QuatToAngles(), DbgUI::Text(), and vector::ToString().
|
inlineprivate |
Definition at line 240 of file charactercreationmenu.c.
References MenuDefaultCharacterData::EquipDefaultCharacter(), GetGame(), DayZIntroSceneXbox::GetIntroCharacter(), and CGame::GetMenuDefaultCharacterData().
Referenced by Init(), and RandomizeCharacter().
|
inlineprivate |
Definition at line 763 of file charactercreationmenu.c.
References Refresh().
Referenced by BottomChanged(), GenderChanged(), Save(), ShoesChanged(), SkinChanged(), and TopChanged().
|
inlineprivate |
Definition at line 349 of file mapmenu.c.
Referenced by Init().
|
inlineprivate |
Definition at line 102 of file sceneeditormenu.c.
References GetCurrentPresetIndex(), GetCurrentPresetName(), GetPresetIndexByName(), and IsPresetFixed().
Referenced by OnClick().
|
inlineprivate |
Definition at line 2006 of file scriptconsole.c.
References GetCurrentPresetIndex(), GetCurrentPresetName(), GetPresetIndexByName(), and IsPresetFixed().
|
inlineprivate |
Definition at line 231 of file serverbrowsermenunew.c.
References AddFavorite(), g_Game, MAX_FAVORITES, and SaveFavoriteServersConsoles().
|
inlineprivate |
Definition at line 69 of file ingamemenu.c.
References GetGame(), and CGame::GetVersion().
Referenced by Init().
|
inlineprivate |
|
inlineprivate |
|
inlineprivate |
Definition at line 53 of file inspectmenunew.c.
References ItemPreviewWidget::SetItem(), ItemPreviewWidget::SetModelPosition(), ItemPreviewWidget::SetView(), and Vector().
|
inlinestaticprivate |
Definition at line 130 of file radialquickbarmenu.c.
|
inlineprivate |
Definition at line 120 of file logoutmenu.c.
|
inlineprivate |
Definition at line 891 of file scriptconsole.c.
Referenced by OnMouseButtonDown(), and RefreshPlayerPosEditBoxes().
|
inlineprivate |
Definition at line 633 of file gesturesmenu.c.
|
inlineprivate |
Definition at line 781 of file radialquickbarmenu.c.
|
inlineprivate |
Set mute text button text (mute / unmute)
Definition at line 729 of file ingamemenuxbox.c.
|
inlineprivate |
Definition at line 2047 of file scriptconsole.c.
References m_SelectedObject, and SetPreviewObject().
Referenced by LateInit(), OnClick(), OnItemSelected(), and SelectObject().
|
inlineprivate |
Definition at line 96 of file dayzgame.c.
spawn preset items into inventory
Definition at line 268 of file sceneeditormenu.c.
References GetCurrentPresetIndex(), GetGame(), GetPlayer(), and IsCurrentPresetFixed().
Referenced by OnDoubleClick().
|
inlineprivate |
Definition at line 2058 of file scriptconsole.c.
References DayZGame(), ECE_LOCAL, GetGame(), IsKindOf(), m_ItemPreviewWidget, and ItemPreviewWidget::SetItem().
Referenced by SetObject().
|
inlineprivate |
Definition at line 225 of file dayzgame.c.
|
inlineprivate |
Definition at line 81 of file ingamemenu.c.
References GameConstants::DEFAULT_CHARACTER_MENU_ID, g_Game, OnlineServices::GetCurrentServerInfo(), GetGame(), MenuData::GetLastPlayedCharacter(), MenuData::GetLastServerAddress(), MenuData::GetLastServerName(), MenuData::GetLastServerPort(), and name.
Referenced by Init().
|
inlineprivate |
Definition at line 437 of file ingamemenu.c.
Referenced by Init().
|
inlineprivate |
Definition at line 192 of file serverbrowsermenunew.c.
References ScriptInvoker::Insert(), OnlineServices::m_ServersAsyncInvoker, and ScriptInvoker::Remove().
Referenced by OnTabSwitch().
|
inlineprivate |
Definition at line 220 of file dayzgame.c.
|
inlineprivate |
|
inlineprivate |
Definition at line 125 of file logoutmenu.c.
|
inlineprivate |
Definition at line 263 of file keybindingsmenu.c.
References g_Game.
Referenced by OnClick().
|
inlineprivate |
Definition at line 375 of file optionsmenu.c.
References g_Game.
|
inlineprivate |
Definition at line 463 of file charactercreationmenu.c.
Referenced by OnFocus(), and OnMouseEnter().
|
inlineprivate |
Definition at line 201 of file respawndialogue.c.
|
inlineprivate |
Definition at line 378 of file mapmenu.c.
Referenced by Init().
|
inlineprivate |
Definition at line 321 of file charactercreationmenu.c.
References MenuDefaultCharacterData::EquipDefaultCharacter(), GetGame(), DayZIntroSceneXbox::GetIntroCharacter(), CGame::GetMenuDefaultCharacterData(), SetCharacterSaved(), and MenuDefaultCharacterData::SetDefaultAttachment().
|
inlineprivate |
Definition at line 84 of file dayzgame.c.
|
inlineprivate |
Definition at line 200 of file dayzgame.c.
|
inlineprivate |
Definition at line 57 of file logoutmenu.c.
|
inlineprivate |
Definition at line 287 of file serverbrowsermenunew.c.
|
inlineprivate |
Definition at line 2222 of file scriptconsole.c.
References GetCurrentItemIndex(), GetCurrentPresetName(), IsCurrentPresetFixed(), ShowItemTransferButtons(), and float::ToString().
Referenced by OnClick(), and OnItemSelected().
|
inlineprivate |
Definition at line 2271 of file scriptconsole.c.
References GetCurrentItemIndex(), GetCurrentPresetIndex(), and IsCurrentPresetFixed().
Referenced by Init(), OnClick(), OnDoubleClick(), OnItemSelected(), SelectObject(), SelectPreset(), and ShowItemButtons().
|
inlineprivate |
Definition at line 2091 of file scriptconsole.c.
References HideItemButtons(), and IsCurrentPresetFixed().
Referenced by SelectPreset().
|
inlineprivate |
Definition at line 271 of file serverbrowsermenunew.c.
|
inlineprivate |
Definition at line 297 of file charactercreationmenu.c.
References DayZIntroSceneXbox::GetIntroCharacter(), and SetCharacterSaved().
|
inlineprivate |
Definition at line 429 of file optionsmenu.c.
References UpdateControlsElements().
Referenced by OnFocus().
|
inlineprivate |
Definition at line 1955 of file scriptconsole.c.
References GetCurrentPresetIndex(), and IsCurrentPresetFixed().
Referenced by OnClick().
|
inlineprivate |
Definition at line 140 of file keybindingsmenu.c.
|
inlineprivate |
Definition at line 128 of file keybindingsmenu.c.
|
inlineprivate |
Definition at line 3 of file startupmenu.c.
|
inlineprivate |
Definition at line 430 of file cameratoolsmenu.c.
References GetGame(), Camera::GetInstance(), CGame::GetUIManager(), m_IsPlaying, and UIManager::ShowCursor().
|
inlineprivate |
Definition at line 63 of file mainmenuvideo.c.
References UIManager::Back(), GetGame(), and CGame::GetUIManager().
Referenced by PlayVideoLoop(), and Update().
|
inlineprivate |
Definition at line 491 of file ingamemenuxbox.c.
References Refresh().
|
inlineprivate |
Definition at line 6 of file titlescreenmenu.c.
References g_Game.
Controls visibility and sometimes even state of specific, dependent options across sub-menus.
Definition at line 446 of file optionsmenu.c.
|
inlineprivate |
Definition at line 442 of file ingamemenu.c.
References OnlineServices::GetCurrentServerInfo(), and OnlineServices::SetServerFavorited().
|
inlineprivate |
Definition at line 437 of file optionsmenu.c.
References UpdateControlsElements().
|
inlineprivate |
Definition at line 936 of file sceneeditormenu.c.
References m_WgtRoot.
|
inlineprivate |
Definition at line 305 of file charactercreationmenu.c.
References MenuDefaultCharacterData::EquipDefaultCharacter(), GetGame(), DayZIntroSceneXbox::GetIntroCharacter(), CGame::GetMenuDefaultCharacterData(), SetCharacterSaved(), and MenuDefaultCharacterData::SetDefaultAttachment().
Definition at line 519 of file mainmenu.c.
References g_Game.
|
inlineprivate |
Definition at line 549 of file gesturesmenu.c.
References GestureMenuItem().
|
inlineprivate |
Definition at line 604 of file radialquickbarmenu.c.
|
inlineprivate |
Definition at line 65 of file dayzgame.c.
References GetGame(), and GetInput().
|
inlineprivate |
Definition at line 181 of file dayzgame.c.
References GetGame(), and GetInput().
|
inlineprivate |
Definition at line 494 of file cameratoolsmenu.c.
References COLOR_RED, vector::Direction(), Debug::DrawArrow(), DeveloperFreeCamera::EnableFreeCameraSceneEditor(), g_Game, DiagMenu::GetBool(), GetGame(), GetPlayer(), m_IsPlaying, m_Time, vector::Normalized(), Math3D::QuatToAngles(), CGame::RPCSingleParam(), Stop(), and vector::VectorToAngles().
|
inlineprivate |
Definition at line 72 of file chatinputmenu.c.
References Close(), GetGame(), and GetInput().
|
inlineprivate |
Definition at line 462 of file controlsxboxnew.c.
References Back(), GetGame(), GetInput(), m_TabScript, PerformSwitchPreset(), and UpdateTabContent().
|
inlineprivate |
Definition at line 243 of file gesturesmenu.c.
References GetGame(), and GetPlayer().
|
inlineprivate |
Definition at line 301 of file ingamemenu.c.
References UpdateGUI().
|
inlineprivate |
Definition at line 410 of file ingamemenuxbox.c.
References GetGame(), GetInput(), Refresh(), OnlineServices::ShowUserProfile(), and UpdateGUI().
|
inlineprivate |
Definition at line 41 of file invitemenu.c.
References ScriptCallQueue::Call(), CALL_CATEGORY_SYSTEM, Cancel(), Close(), g_Game, CGame::GetCallQueue(), GetGame(), GetInput(), OnlineServices::GetInviteServerInfo(), and ScriptCallQueue::Remove().
|
inlineprivate |
Definition at line 111 of file logoutmenu.c.
References Cancel(), GetGame(), GetInput(), and Hide().
|
inlineprivate |
Definition at line 199 of file mapmenu.c.
References CloseMapMenu(), g_Game, GetGame(), CGame::GetInput(), GetInput(), CfgGameplayHandler::GetMapIgnoreMapOwnership(), CfgGameplayHandler::GetMapIgnoreNavItemsOwnership(), Input::LocalPress(), MapNavigationBehaviour(), ProcessDistanceAndUnits(), RenderScaleRuler(), and Math::Round().
|
inlineprivate |
Definition at line 578 of file charactercreationmenu.c.
References Back(), GetGame(), GetInput(), DayZIntroSceneXbox::GetIntroCharacter(), RandomizeCharacter(), and Save().
|
inlineprivate |
Definition at line 67 of file creditsmenu.c.
References Close(), GetGame(), and GetInput().
|
inlineprivate |
Definition at line 170 of file keybindingsmenu.c.
References Back(), GetGame(), and GetInput().
|
inlineprivate |
|
inlineprivate |
Definition at line 257 of file mainmenuconsoles.c.
References CanStoreBeOpened(), ChangeAccount(), Exit(), g_Game, GetGame(), GetInput(), and OpenCredits().
|
inlineprivate |
Definition at line 92 of file mainmenuvideo.c.
References GetGame(), GetInput(), and StopVideo().
|
inlineprivate |
Definition at line 372 of file tutorialsmenu.c.
References Back(), GetGame(), GetInput(), and m_TabScript.
|
inlineprivate |
Definition at line 604 of file optionsmenu.c.
References Apply(), Back(), GetGame(), GetInput(), PerformSetToDefaults(), and ResetCurrentTab().
|
inlineprivate |
Definition at line 408 of file serverbrowsermenunew.c.
References Back(), GetDayZGame(), GetGame(), GetInput(), GetSelectedTab(), IsConnecting(), ServerBrowserTab::Left(), ServerBrowserTab::LeftHold(), ServerBrowserTab::LeftRelease(), ServerBrowserTab::PressA(), ServerBrowserTab::PressSholderLeft(), ServerBrowserTab::PressSholderRight(), ServerBrowserTab::PressX(), ServerBrowserTab::PressY(), ServerBrowserTab::Right(), ServerBrowserTab::RightHold(), and ServerBrowserTab::RightRelease().
|
inlineprivate |
|
inlineprivate |
Definition at line 34 of file respawndialogue.c.
References Close(), GetGame(), CGame::GetInput(), and Input::LocalPress().
|
inlineprivate |
Definition at line 802 of file scriptconsole.c.
References UIManager::Back(), COLOR_BLUE, COLOR_RED, GetGame(), GetInput(), GetMapPos(), GetPlayer(), CGame::GetUIManager(), int, vector::Length(), m_PlayerDebugStats, RefreshPlayerPosEditBoxes(), RemotePlayerStatDebug(), ToString(), and UpdateMousePos().
|
inlineprivate |
Definition at line 77 of file titlescreenmenu.c.
References g_Game, GetGame(), GetInput(), and MENU_MAIN.
|
inlineprivate |
|
inlineprivate |
|
inlineprivate |
Definition at line 630 of file controlsxboxnew.c.
References InputUtils::GetRichtextButtonIconFromInputAction(), and InputUtils::ICON_SCALE_TOOLBAR.
Referenced by Apply(), Init(), OnChanged(), OnClick(), OnInputDeviceChanged(), OnInputPresetChanged(), OnShow(), PerformSetToDefaults(), Reset(), ResetCurrentTab(), SliderFocus(), and ToggleFocus().
|
inlineprivate |
Definition at line 638 of file gesturesmenu.c.
References GetGame(), GetInput(), InputUtils::GetRichtextButtonIconFromInputAction(), and InputUtils::ICON_SCALE_TOOLBAR.
|
inlineprivate |
Definition at line 804 of file ingamemenuxbox.c.
References InputUtils::GetRichtextButtonIconFromInputAction(), and InputUtils::ICON_SCALE_TOOLBAR.
|
inlineprivate |
Definition at line 771 of file charactercreationmenu.c.
References InputUtils::GetRichtextButtonIconFromInputAction(), and InputUtils::ICON_SCALE_TOOLBAR.
|
inlineprivate |
Definition at line 463 of file mainmenuconsoles.c.
References CanStoreBeOpened(), string::Format(), InputUtils::GetRichtextButtonIconFromInputAction(), and InputUtils::ICON_SCALE_TOOLBAR.
|
inlineprivate |
Definition at line 570 of file tutorialsmenu.c.
References InputUtils::GetRichtextButtonIconFromInputAction(), and InputUtils::ICON_SCALE_TOOLBAR.
|
inlineprivate |
Definition at line 766 of file optionsmenu.c.
References string::Format(), GetGame(), CGame::GetInput(), InputUtils::GetRichtextButtonIconFromInputAction(), InputUtils::ICON_SCALE_TOOLBAR, and Input::IsEnabledMouseAndKeyboardEvenOnServer().
|
inlineprivate |
Definition at line 821 of file serverbrowsermenunew.c.
References InputUtils::GetRichtextButtonIconFromInputAction(), and InputUtils::ICON_SCALE_TOOLBAR.
|
inlineprivate |
Definition at line 786 of file radialquickbarmenu.c.
References GetGame(), GetInput(), InputUtils::GetRichtextButtonIconFromInputAction(), and InputUtils::ICON_SCALE_TOOLBAR.
|
inlineprivate |
Definition at line 308 of file ingamemenu.c.
References GetGame(), and CGame::GetPlayer().
Referenced by Update().
|
inlineprivate |
Definition at line 436 of file ingamemenuxbox.c.
References GetGame(), and CGame::GetPlayer().
|
private |
Referenced by Init().
|
inlineprivate |
Definition at line 144 of file logoutmenu.c.
References GetGame(), and GetPlayer().
Referenced by Init().
|
inlineprivate |
Definition at line 117 of file creditsmenu.c.
References GetGame(), GetInput(), InputUtils::GetRichtextButtonIconFromInputAction(), and InputUtils::ICON_SCALE_TOOLBAR.
Referenced by Init().
|
inlinestaticprivate |
Definition at line 138 of file inspectmenunew.c.
References WidgetTrySetText().
|
inlinestaticprivate |
Definition at line 574 of file inspectmenunew.c.
References Colors::WHITEGRAY, and WidgetTrySetText().
|
inlinestaticprivate |
Definition at line 183 of file inspectmenunew.c.
References Colors::COLOR_BADLY_DAMAGED, Colors::COLOR_DAMAGED, Colors::COLOR_PRISTINE, Colors::COLOR_RUINED, Colors::COLOR_WORN, GameConstants::STATE_BADLY_DAMAGED, GameConstants::STATE_DAMAGED, GameConstants::STATE_PRISTINE, GameConstants::STATE_RUINED, GameConstants::STATE_WORN, and WidgetTrySetText().
|
inlinestaticprivate |
Definition at line 524 of file inspectmenunew.c.
References Colors::COLOR_BAKED, Colors::COLOR_BOILED, Colors::COLOR_BURNED, Colors::COLOR_DRIED, Colors::COLOR_RAW, Colors::COLOR_ROTTEN, and WidgetTrySetText().
|
inlinestaticprivate |
Definition at line 230 of file inspectmenunew.c.
References Colors::COLOR_LIQUID, BloodTypes::GetBloodTypeName(), ItemBase::IsBloodContainer(), LIQUID_BEER, LIQUID_DIESEL, LIQUID_DISINFECTANT, LIQUID_GASOLINE, LIQUID_RIVERWATER, LIQUID_SALINE, LIQUID_VODKA, LIQUID_WATER, and WidgetTrySetText().
|
inlinestaticprivate |
Definition at line 383 of file inspectmenunew.c.
References Class::CastTo(), Colors::COLOR_DEFAULT, GetTemperatureColor(), GameConstants::HEATISO_THRESHOLD_BAD, GameConstants::HEATISO_THRESHOLD_HIGH, GameConstants::HEATISO_THRESHOLD_LOW, GameConstants::HEATISO_THRESHOLD_MEDIUM, Math::Round(), float::ToString(), and WidgetTrySetText().
|
inlinestaticprivate |
Definition at line 320 of file inspectmenunew.c.
References Math::Floor(), GetTemperatureColor(), float::ToString(), and WidgetTrySetText().
|
inlinestaticprivate |
Definition at line 484 of file inspectmenunew.c.
References Colors::COLOR_DEFAULT, Math::Round(), and WidgetTrySetText().
|
inlinestaticprivate |
Definition at line 349 of file inspectmenunew.c.
References Colors::COLOR_DAMP, Colors::COLOR_DRENCHED, Colors::COLOR_SOAKING_WET, Colors::COLOR_WET, GameConstants::STATE_DAMP, GameConstants::STATE_DRENCHED, GameConstants::STATE_SOAKING_WET, GameConstants::STATE_WET, and WidgetTrySetText().
|
inlineprivate |
Definition at line 1164 of file sceneeditormenu.c.
References GetFiltredConfigClasses().
Referenced by Init(), and OnChange().
|
inlineprivate |
Definition at line 1137 of file sceneeditormenu.c.
References GetFiltredSceneObjects(), and SceneObject::GetTypeName().
Referenced by Init(), OnChange(), and Refresh().
|
inlineprivate |
Definition at line 784 of file ingamemenuxbox.c.
References GetGame(), CGame::GetPlayer(), and SetFocus().
Referenced by Init(), OnModalResult(), and OnShow().
|
inlineprivate |
Definition at line 835 of file scriptconsole.c.
References GetGame(), GetMousePos(), CGame::GetPlayer(), CGame::SurfaceY(), x, and y.
Referenced by Update().
|
inlineprivate |
Definition at line 396 of file gesturesmenu.c.
References ARGB().
|
inlineprivate |
Definition at line 395 of file radialquickbarmenu.c.
References QuantityConversions::GetItemQuantity(), QuantityConversions::GetItemQuantityText(), QuantityConversions::HasItemQuantity(), QUANTITY_COUNT, QUANTITY_HIDDEN, QUANTITY_PROGRESS, Math::Round(), ItemPreviewWidget::SetItem(), ItemPreviewWidget::SetModelOrientation(), ItemPreviewWidget::SetView(), and Vector().
Definition at line 90 of file inspectmenunew.c.
References m_characterOrientation, and ItemPreviewWidget::SetModelOrientation().
|
inlineprivate |
Definition at line 118 of file inspectmenunew.c.
References GetScreenSize(), x, and y.
Referenced by OnMouseWheel().
|
inlinestaticprivate |
Definition at line 175 of file inspectmenunew.c.
References name, and WidgetTrySetText().
|
inlineprivate |
Definition at line 92 of file controlsxboxnew.c.
References DrawConnectingLines(), FindChildByID(), and InputUtils::GetConsolePresetID().
|
inlineprivate |
Definition at line 107 of file keybindingsmenu.c.
|
inlineprivate |
Definition at line 60 of file invitemenu.c.
Referenced by OnChange().
|
inlineprivate |
|
inlineprivate |
Definition at line 2517 of file scriptconsole.c.
References GetGame(), CGame::GetPlayer(), CGame::GetWorld(), Math::Lerp(), RefreshDateWidgets(), and World::SetDate().
|
inlineprivate |
|
inlineprivate |
Definition at line 553 of file controlsxboxnew.c.
References Class::CastTo(), GetUApi(), InputUtils::PRESET_NEW, InputUtils::PRESET_OLD, UAInputAPI::PresetCount(), UAInputAPI::PresetCurrent(), and UAInputAPI::PresetName().
Referenced by OnShow(), and PerformSwitchPreset().
|
inlineprivate |
Definition at line 238 of file gesturesmenu.c.
Referenced by UIMenuPanel::LockControls(), and UIMenuPanel::UnlockControls().
|
inlineprivate |
Definition at line 236 of file radialquickbarmenu.c.
|
inlineprivate |
Definition at line 22 of file chatinputmenu.c.
Referenced by UIMenuPanel::LockControls(), MissionBase::OnUpdate(), and UIMenuPanel::UnlockControls().
|
inlineprivate |
Definition at line 353 of file sceneeditormenu.c.
|
inlineprivate |
Definition at line 233 of file gesturesmenu.c.
Referenced by UIMenuPanel::LockControls(), MissionBase::OnUpdate(), and UIMenuPanel::UnlockControls().
|
inlineprivate |
Definition at line 231 of file radialquickbarmenu.c.
|
inlineprivate |
Definition at line 345 of file sceneeditormenu.c.
|
inlineprivate |
Definition at line 365 of file cameratoolsmenu.c.
|
inlineprivate |
Definition at line 306 of file cameratoolsmenu.c.
|
inlineprivate |
Definition at line 3 of file itemdropwarningmenu.c.
References Mission::AddActiveInputExcludes(), GetGame(), and CGame::GetMission().
|
inlinestaticprivate |
Definition at line 590 of file inspectmenunew.c.
Referenced by UpdateItemInfo(), UpdateItemInfoCleanness(), UpdateItemInfoDamage(), UpdateItemInfoFoodStage(), UpdateItemInfoLiquidType(), UpdateItemInfoQuantity(), UpdateItemInfoTemperature(), UpdateItemInfoWeight(), UpdateItemInfoWetness(), and UpdateSlotInfo().
|
private |
Definition at line 49 of file controlsxboxnew.c.
|
private |
Definition at line 50 of file controlsxboxnew.c.
|
private |
Definition at line 29 of file ingamemenuxbox.c.
Referenced by OnClick().
|
private |
Definition at line 118 of file gesturesmenu.c.
|
staticprivate |
Definition at line 20 of file scriptconsole.c.
|
private |
Definition at line 17 of file sceneeditormenu.c.
|
private |
|
staticprivate |
Definition at line 5 of file creditsmenu.c.
|
staticprivate |
Definition at line 14 of file scriptconsole.c.
|
private |
Definition at line 9 of file scriptconsole.c.
|
private |
Definition at line 4 of file optionsmenu.c.
Referenced by OnAttemptTabSwitch(), and OnModalResult().
|
staticprivate |
Definition at line 21 of file scriptconsole.c.
Referenced by DrawItems().
|
private |
Definition at line 116 of file gesturesmenu.c.
|
private |
Definition at line 3 of file respawndialogue.c.
Referenced by OnClick(), OnFocus(), and OnMouseEnter().
|
private |
Definition at line 4 of file respawndialogue.c.
Referenced by OnClick(), OnFocus(), and OnMouseEnter().
|
private |
Definition at line 117 of file gesturesmenu.c.
|
staticprivate |
Definition at line 126 of file gesturesmenu.c.
|
staticprivate |
Definition at line 104 of file radialquickbarmenu.c.
|
staticprivate |
Definition at line 17 of file scriptconsole.c.
|
staticprivate |
Definition at line 15 of file scriptconsole.c.
|
staticprivate |
Definition at line 4 of file creditsmenu.c.
Referenced by Init().
|
private |
Definition at line 22 of file optionsmenu.c.
|
private |
Definition at line 35 of file cameratoolsmenu.c.
|
private |
Definition at line 36 of file cameratoolsmenu.c.
|
private |
Definition at line 23 of file cameratoolsmenu.c.
|
private |
Definition at line 33 of file cameratoolsmenu.c.
|
private |
Definition at line 40 of file cameratoolsmenu.c.
|
private |
Definition at line 51 of file cameratoolsmenu.c.
|
private |
Definition at line 39 of file cameratoolsmenu.c.
|
private |
Definition at line 38 of file cameratoolsmenu.c.
|
private |
Definition at line 46 of file cameratoolsmenu.c.
|
private |
Definition at line 15 of file charactercreationmenu.c.
Referenced by OnClick().
|
private |
Definition at line 10 of file keybindingsmenu.c.
|
private |
Definition at line 57 of file cameratoolsmenu.c.
|
private |
Definition at line 47 of file controlsxboxnew.c.
|
private |
Definition at line 3 of file bookmenu.c.
|
private |
Definition at line 34 of file controlsxboxnew.c.
Referenced by OnClick().
|
private |
Definition at line 12 of file serverbrowsermenunew.c.
|
private |
Definition at line 18 of file charactercreationmenu.c.
|
private |
Definition at line 30 of file controlsxboxnew.c.
|
private |
Definition at line 28 of file scriptconsole.c.
|
private |
Definition at line 29 of file scriptconsole.c.
|
private |
Definition at line 2661 of file scriptconsole.c.
|
private |
Definition at line 7 of file logoutmenu.c.
|
private |
Definition at line 8 of file logoutmenu.c.
|
private |
Definition at line 6 of file logoutmenu.c.
|
private |
Definition at line 32 of file cameratoolsmenu.c.
|
private |
Definition at line 30 of file charactercreationmenu.c.
|
private |
Definition at line 24 of file dayzgame.c.
|
private |
Definition at line 2581 of file scriptconsole.c.
|
private |
Definition at line 2561 of file scriptconsole.c.
|
private |
Definition at line 9 of file cameratoolsmenu.c.
|
private |
Definition at line 10 of file cameratoolsmenu.c.
|
private |
Definition at line 58 of file cameratoolsmenu.c.
|
private |
Definition at line 12 of file cameratoolsmenu.c.
|
private |
Definition at line 24 of file cameratoolsmenu.c.
|
private |
Definition at line 59 of file cameratoolsmenu.c.
|
private |
Definition at line 24 of file optionsmenu.c.
|
private |
Definition at line 25 of file optionsmenu.c.
|
private |
Definition at line 38 of file controlsxboxnew.c.
|
private |
Definition at line 32 of file scriptconsole.c.
Definition at line 31 of file scriptconsole.c.
|
private |
Definition at line 37 of file scriptconsole.c.
|
private |
Definition at line 2613 of file scriptconsole.c.
|
private |
Definition at line 112 of file gesturesmenu.c.
Definition at line 46 of file controlsxboxnew.c.
|
private |
Definition at line 12 of file mainmenuconsoles.c.
Referenced by OnClick().
|
private |
Definition at line 4 of file chatinputmenu.c.
|
private |
Definition at line 24 of file charactercreationmenu.c.
|
private |
Definition at line 9 of file inspectmenunew.c.
Referenced by UpdateRotation().
|
private |
Definition at line 14 of file charactercreationmenu.c.
|
private |
Definition at line 6 of file inspectmenunew.c.
|
private |
Definition at line 7 of file inspectmenunew.c.
|
private |
Definition at line 8 of file inspectmenunew.c.
|
private |
Definition at line 15 of file mainmenu.c.
Referenced by OnClick().
|
private |
Definition at line 10 of file scriptconsole.c.
|
private |
Definition at line 1079 of file sceneeditormenu.c.
|
private |
Definition at line 2611 of file scriptconsole.c.
|
private |
Definition at line 2563 of file scriptconsole.c.
|
private |
Definition at line 2562 of file scriptconsole.c.
|
private |
Definition at line 2564 of file scriptconsole.c.
|
private |
Definition at line 5 of file chatinputmenu.c.
|
private |
Definition at line 6 of file helpscreen.c.
|
private |
Definition at line 1078 of file sceneeditormenu.c.
|
private |
Definition at line 1082 of file sceneeditormenu.c.
|
private |
Definition at line 1080 of file sceneeditormenu.c.
|
private |
Definition at line 1081 of file sceneeditormenu.c.
|
private |
Definition at line 19 of file serverbrowsermenunew.c.
Referenced by GetSelectedTab().
|
staticprivate |
Definition at line 8 of file scriptconsole.c.
|
private |
Definition at line 1129 of file sceneeditormenu.c.
|
private |
Definition at line 2848 of file scriptconsole.c.
|
private |
Definition at line 1128 of file sceneeditormenu.c.
|
private |
Definition at line 2849 of file scriptconsole.c.
|
private |
Definition at line 2665 of file scriptconsole.c.
|
private |
Definition at line 1119 of file sceneeditormenu.c.
|
private |
Definition at line 2666 of file scriptconsole.c.
|
private |
Definition at line 5 of file notemenu.c.
|
private |
Definition at line 6 of file bookmenu.c.
|
private |
Definition at line 24 of file creditsmenu.c.
|
private |
Definition at line 9 of file bookmenu.c.
|
private |
Definition at line 8 of file bookmenu.c.
|
private |
Definition at line 5 of file ingamemenu.c.
|
private |
Definition at line 18 of file ingamemenuxbox.c.
|
private |
Definition at line 17 of file mainmenuconsoles.c.
Referenced by OnClick().
|
private |
Definition at line 23 of file ingamemenuxbox.c.
|
private |
Definition at line 41 of file controlsxboxnew.c.
|
private |
Definition at line 35 of file controlsxboxnew.c.
|
private |
Definition at line 10 of file optionsmenu.c.
|
private |
Definition at line 56 of file cameratoolsmenu.c.
|
private |
Definition at line 16 of file ingamemenu.c.
|
private |
Definition at line 2591 of file scriptconsole.c.
|
private |
Definition at line 1115 of file sceneeditormenu.c.
|
private |
Definition at line 17 of file creditsmenu.c.
|
private |
Definition at line 20 of file creditsmenu.c.
|
private |
Definition at line 123 of file gesturesmenu.c.
|
private |
Definition at line 12 of file respawndialogue.c.
|
private |
Definition at line 32 of file controlsxboxnew.c.
|
private |
Definition at line 16 of file keybindingsmenu.c.
|
private |
Definition at line 15 of file keybindingsmenu.c.
|
private |
Definition at line 31 of file controlsxboxnew.c.
|
private |
Definition at line 19 of file creditsmenu.c.
|
private |
Definition at line 16 of file mainmenu.c.
Referenced by OnClick().
|
private |
Definition at line 1116 of file sceneeditormenu.c.
|
private |
Definition at line 2642 of file scriptconsole.c.
|
private |
Definition at line 2587 of file scriptconsole.c.
|
private |
Definition at line 2588 of file scriptconsole.c.
|
private |
Definition at line 2589 of file scriptconsole.c.
|
private |
Definition at line 2586 of file scriptconsole.c.
|
private |
Definition at line 2585 of file scriptconsole.c.
|
private |
Definition at line 2686 of file scriptconsole.c.
Definition at line 22 of file scriptconsole.c.
|
private |
Definition at line 13 of file keybindingsmenu.c.
Referenced by OnClick().
|
private |
Definition at line 53 of file cameratoolsmenu.c.
|
private |
Definition at line 48 of file cameratoolsmenu.c.
|
private |
Definition at line 5 of file logoutmenu.c.
|
private |
Definition at line 19 of file optionsmenu.c.
|
private |
Definition at line 22 of file charactercreationmenu.c.
|
private |
Definition at line 21 of file charactercreationmenu.c.
|
private |
Definition at line 23 of file charactercreationmenu.c.
|
private |
Definition at line 1126 of file sceneeditormenu.c.
|
private |
Definition at line 2847 of file scriptconsole.c.
|
private |
Definition at line 2570 of file scriptconsole.c.
|
private |
Definition at line 2569 of file scriptconsole.c.
|
private |
Definition at line 2567 of file scriptconsole.c.
|
private |
Definition at line 2566 of file scriptconsole.c.
|
private |
Definition at line 1110 of file sceneeditormenu.c.
|
private |
Definition at line 2640 of file scriptconsole.c.
|
private |
Definition at line 2571 of file scriptconsole.c.
|
private |
Definition at line 2572 of file scriptconsole.c.
|
private |
Definition at line 3 of file notemenu.c.
|
private |
Definition at line 3 of file chatinputmenu.c.
|
private |
Definition at line 47 of file scriptconsolenewpresetdialog.c.
|
private |
Definition at line 2574 of file scriptconsole.c.
|
private |
Definition at line 2575 of file scriptconsole.c.
|
private |
Definition at line 2554 of file scriptconsole.c.
|
private |
Definition at line 2555 of file scriptconsole.c.
|
private |
Definition at line 2552 of file scriptconsole.c.
|
private |
Definition at line 2553 of file scriptconsole.c.
|
private |
Definition at line 28 of file cameratoolsmenu.c.
|
private |
Definition at line 25 of file cameratoolsmenu.c.
|
private |
Definition at line 22 of file mainmenu.c.
|
private |
Definition at line 6 of file ingamemenu.c.
|
private |
Definition at line 19 of file ingamemenuxbox.c.
|
private |
Definition at line 13 of file ingamemenu.c.
|
private |
Definition at line 14 of file ingamemenu.c.
|
private |
Definition at line 24 of file serverbrowsermenunew.c.
Referenced by GetFavoritedServerIds().
|
private |
Definition at line 20 of file serverbrowsermenunew.c.
Referenced by GetSelectedTab().
Definition at line 17 of file cameratoolsmenu.c.
|
private |
Definition at line 16 of file cameratoolsmenu.c.
|
private |
Definition at line 4 of file cameratoolsmenu.c.
|
private |
Definition at line 7 of file optionsmenu.c.
|
private |
Definition at line 27 of file charactercreationmenu.c.
|
private |
Definition at line 108 of file gesturesmenu.c.
|
private |
Definition at line 109 of file gesturesmenu.c.
|
private |
|
private |
Definition at line 6 of file keybindingsmenu.c.
Referenced by GetCurrentTab().
|
private |
Definition at line 2669 of file scriptconsole.c.
|
private |
Definition at line 23 of file ingamemenu.c.
|
private |
Definition at line 4 of file notemenu.c.
|
private |
Definition at line 2605 of file scriptconsole.c.
|
private |
Definition at line 2606 of file scriptconsole.c.
|
private |
Definition at line 2602 of file scriptconsole.c.
|
private |
Definition at line 2604 of file scriptconsole.c.
|
private |
Definition at line 2601 of file scriptconsole.c.
|
private |
Definition at line 2603 of file scriptconsole.c.
|
private |
Definition at line 2607 of file scriptconsole.c.
|
private |
Definition at line 2612 of file scriptconsole.c.
|
private |
Definition at line 2608 of file scriptconsole.c.
|
private |
Definition at line 39 of file loadingmenu.c.
Definition at line 45 of file controlsxboxnew.c.
|
private |
Definition at line 4 of file invitemenu.c.
|
private |
Definition at line 26 of file creditsmenu.c.
|
private |
Definition at line 25 of file creditsmenu.c.
|
private |
Definition at line 11 of file tutorialsmenu.c.
|
private |
Definition at line 12 of file tutorialsmenu.c.
|
staticprivate |
Definition at line 3 of file cameratoolsmenu.c.
|
private |
Definition at line 31 of file cameratoolsmenu.c.
|
private |
Definition at line 30 of file cameratoolsmenu.c.
|
private |
Definition at line 26 of file dayzgame.c.
|
private |
Definition at line 121 of file gesturesmenu.c.
|
private |
Definition at line 122 of file gesturesmenu.c.
|
private |
Definition at line 9 of file mainmenuvideo.c.
|
private |
Definition at line 13 of file cameratoolsmenu.c.
|
private |
Definition at line 23 of file serverbrowsermenunew.c.
Referenced by GetServersLoadingTab().
|
private |
Definition at line 143 of file dayzgame.c.
|
private |
Definition at line 27 of file dayzgame.c.
|
private |
Definition at line 8 of file notemenu.c.
|
private |
Definition at line 4 of file inspectmenunew.c.
|
private |
Definition at line 90 of file radialquickbarmenu.c.
|
private |
Definition at line 2643 of file scriptconsole.c.
|
private |
Definition at line 30 of file scriptconsole.c.
|
private |
Definition at line 2638 of file scriptconsole.c.
|
private |
Definition at line 2637 of file scriptconsole.c.
|
private |
Definition at line 2635 of file scriptconsole.c.
|
private |
Definition at line 2614 of file scriptconsole.c.
|
private |
Definition at line 2668 of file scriptconsole.c.
|
private |
Definition at line 2644 of file scriptconsole.c.
|
private |
Definition at line 91 of file radialquickbarmenu.c.
|
staticprivate |
Definition at line 101 of file radialquickbarmenu.c.
|
private |
Definition at line 5 of file invitemenu.c.
|
private |
Definition at line 4 of file keybindingsmenu.c.
|
private |
Definition at line 3 of file helpscreen.c.
|
private |
Definition at line 19 of file tutorialsmenu.c.
|
private |
Definition at line 27 of file cameratoolsmenu.c.
|
private |
Definition at line 37 of file loadingmenu.c.
|
private |
Definition at line 48 of file scriptconsolenewpresetdialog.c.
|
private |
Definition at line 21 of file serverbrowsermenunew.c.
Referenced by GetSelectedTab().
|
private |
Definition at line 36 of file mainmenu.c.
|
private |
Definition at line 29 of file mainmenu.c.
|
private |
Definition at line 32 of file mainmenu.c.
|
private |
Definition at line 30 of file mainmenu.c.
|
private |
Definition at line 31 of file mainmenu.c.
|
private |
Definition at line 33 of file mainmenu.c.
|
private |
Definition at line 35 of file mainmenu.c.
|
staticprivate |
Definition at line 2621 of file scriptconsole.c.
Referenced by GetLastSelectedObject().
|
private |
Definition at line 34 of file scriptconsole.c.
|
private |
|
private |
Definition at line 44 of file cameratoolsmenu.c.
|
private |
Definition at line 22 of file creditsmenu.c.
|
private |
Definition at line 10 of file creditsmenu.c.
|
private |
Definition at line 11 of file creditsmenu.c.
|
private |
Definition at line 3 of file invitemenu.c.
|
private |
Definition at line 4 of file logoutmenu.c.
|
private |
Definition at line 2600 of file scriptconsole.c.
|
private |
|
private |
|
private |
Definition at line 11 of file scriptconsole.c.
Referenced by GetMapPos().
|
private |
|
private |
Definition at line 7 of file creditsmenu.c.
|
private |
Definition at line 8 of file creditsmenu.c.
|
private |
Definition at line 9 of file creditsmenu.c.
|
private |
Definition at line 49 of file scriptconsolenewpresetdialog.c.
|
private |
Definition at line 20 of file mainmenu.c.
|
private |
Definition at line 6 of file mainmenu.c.
|
private |
Definition at line 2558 of file scriptconsole.c.
|
private |
Definition at line 23 of file optionsmenu.c.
|
private |
Definition at line 18 of file ingamemenu.c.
|
private |
Definition at line 40 of file mainmenu.c.
Referenced by LoadMods().
|
private |
Definition at line 39 of file mainmenu.c.
Referenced by LoadMods().
|
private |
Definition at line 41 of file mainmenu.c.
|
private |
Definition at line 2850 of file scriptconsole.c.
|
private |
Definition at line 2556 of file scriptconsole.c.
|
private |
Definition at line 2557 of file scriptconsole.c.
|
private |
Definition at line 1050 of file sceneeditormenu.c.
|
private |
Definition at line 4 of file helpscreen.c.
|
private |
Definition at line 2597 of file scriptconsole.c.
|
private |
Definition at line 6 of file ingamemenuxbox.c.
|
private |
Definition at line 26 of file charactercreationmenu.c.
|
private |
Definition at line 23 of file mainmenu.c.
|
private |
Definition at line 24 of file mainmenu.c.
|
private |
Definition at line 25 of file mainmenu.c.
|
private |
Definition at line 14 of file cameratoolsmenu.c.
|
private |
Definition at line 5 of file cameratoolsmenu.c.
|
private |
Definition at line 27 of file mainmenu.c.
|
private |
Definition at line 1098 of file sceneeditormenu.c.
|
private |
Definition at line 1099 of file sceneeditormenu.c.
|
private |
Definition at line 2664 of file scriptconsole.c.
|
private |
Definition at line 2617 of file scriptconsole.c.
|
staticprivate |
Definition at line 18 of file scriptconsole.c.
|
private |
Definition at line 2623 of file scriptconsole.c.
|
private |
Definition at line 18 of file serverbrowsermenunew.c.
Referenced by GetSelectedTab().
|
private |
Definition at line 24 of file ingamemenuxbox.c.
|
private |
Definition at line 16 of file ingamemenuxbox.c.
|
private |
Definition at line 11 of file mainmenuconsoles.c.
Referenced by OnClick().
|
private |
Definition at line 1065 of file sceneeditormenu.c.
|
private |
Definition at line 10 of file ingamemenuxbox.c.
|
private |
Definition at line 16 of file mainmenuconsoles.c.
Referenced by OnClick().
|
private |
Definition at line 12 of file optionsmenu.c.
|
private |
Definition at line 11 of file ingamemenu.c.
|
private |
Definition at line 22 of file ingamemenuxbox.c.
|
private |
Definition at line 33 of file charactercreationmenu.c.
|
private |
Definition at line 17 of file keybindingsmenu.c.
|
private |
Definition at line 5 of file bookmenu.c.
|
private |
Definition at line 7 of file bookmenu.c.
Referenced by NextPrevPage().
|
private |
Definition at line 6 of file notemenu.c.
|
private |
Definition at line 7 of file notemenu.c.
|
private |
Definition at line 11 of file notemenu.c.
|
private |
Definition at line 42 of file controlsxboxnew.c.
|
private |
Definition at line 41 of file cameratoolsmenu.c.
|
private |
Definition at line 14 of file mainmenu.c.
|
private |
Definition at line 19 of file charactercreationmenu.c.
|
private |
Definition at line 12 of file ingamemenuxbox.c.
|
private |
Definition at line 2596 of file scriptconsole.c.
|
private |
Definition at line 2789 of file scriptconsole.c.
|
private |
Definition at line 2598 of file scriptconsole.c.
|
private |
Definition at line 9 of file mainmenu.c.
|
private |
Definition at line 12 of file scriptconsole.c.
|
private |
Definition at line 5 of file mainmenuvideo.c.
|
private |
Definition at line 2592 of file scriptconsole.c.
|
private |
Definition at line 2654 of file scriptconsole.c.
|
private |
Definition at line 2593 of file scriptconsole.c.
|
private |
Definition at line 17 of file mainmenu.c.
Referenced by OnClick().
|
private |
Definition at line 1066 of file sceneeditormenu.c.
|
private |
Definition at line 1127 of file sceneeditormenu.c.
|
private |
Definition at line 2599 of file scriptconsole.c.
|
private |
Definition at line 1104 of file sceneeditormenu.c.
|
private |
Definition at line 2634 of file scriptconsole.c.
|
private |
Definition at line 1112 of file sceneeditormenu.c.
|
private |
Definition at line 2631 of file scriptconsole.c.
|
private |
Definition at line 1103 of file sceneeditormenu.c.
|
private |
Definition at line 2629 of file scriptconsole.c.
|
private |
Definition at line 1111 of file sceneeditormenu.c.
|
private |
Definition at line 2630 of file scriptconsole.c.
|
private |
Definition at line 1105 of file sceneeditormenu.c.
|
private |
Definition at line 2636 of file scriptconsole.c.
|
private |
Definition at line 1113 of file sceneeditormenu.c.
|
private |
Definition at line 2632 of file scriptconsole.c.
|
private |
Definition at line 5 of file keybindingsmenu.c.
|
private |
Definition at line 1114 of file sceneeditormenu.c.
|
private |
Definition at line 2633 of file scriptconsole.c.
|
private |
Definition at line 1102 of file sceneeditormenu.c.
|
private |
Definition at line 2628 of file scriptconsole.c.
|
private |
Definition at line 26 of file mainmenu.c.
|
staticprivate |
Definition at line 23 of file scriptconsole.c.
|
private |
Definition at line 38 of file loadingmenu.c.
|
private |
Definition at line 1092 of file sceneeditormenu.c.
|
private |
Definition at line 1093 of file sceneeditormenu.c.
|
private |
Definition at line 1085 of file sceneeditormenu.c.
|
private |
Definition at line 1089 of file sceneeditormenu.c.
|
private |
Definition at line 1090 of file sceneeditormenu.c.
|
private |
Definition at line 1086 of file sceneeditormenu.c.
|
private |
Definition at line 1087 of file sceneeditormenu.c.
|
private |
Definition at line 1088 of file sceneeditormenu.c.
|
private |
Definition at line 1095 of file sceneeditormenu.c.
|
private |
Definition at line 1117 of file sceneeditormenu.c.
|
private |
Definition at line 2641 of file scriptconsole.c.
|
private |
Definition at line 17 of file charactercreationmenu.c.
|
private |
Definition at line 2657 of file scriptconsole.c.
|
private |
Definition at line 2659 of file scriptconsole.c.
|
private |
Definition at line 2656 of file scriptconsole.c.
|
private |
Definition at line 2658 of file scriptconsole.c.
|
private |
Definition at line 39 of file scriptconsole.c.
|
private |
Definition at line 16 of file optionsmenu.c.
Referenced by OnClick().
|
private |
Definition at line 8 of file ingamemenu.c.
|
private |
Definition at line 7 of file ingamemenu.c.
|
private |
Definition at line 21 of file ingamemenuxbox.c.
|
private |
Definition at line 20 of file ingamemenuxbox.c.
|
private |
Definition at line 10 of file ingamemenu.c.
|
private |
Definition at line 9 of file ingamemenu.c.
|
private |
Definition at line 2550 of file scriptconsole.c.
|
private |
Definition at line 27 of file scriptconsole.c.
|
private |
Definition at line 43 of file cameratoolsmenu.c.
|
private |
Definition at line 16 of file charactercreationmenu.c.
|
private |
Definition at line 52 of file cameratoolsmenu.c.
|
private |
Definition at line 47 of file cameratoolsmenu.c.
|
private |
Definition at line 8 of file charactercreationmenu.c.
|
private |
Definition at line 7 of file mainmenu.c.
|
private |
Definition at line 60 of file presetsmenu.c.
|
private |
Definition at line 35 of file scriptconsole.c.
|
private |
Definition at line 23 of file creditsmenu.c.
|
private |
Definition at line 12 of file creditsmenu.c.
|
private |
Definition at line 13 of file creditsmenu.c.
|
private |
Definition at line 14 of file creditsmenu.c.
|
private |
Definition at line 15 of file creditsmenu.c.
|
private |
Definition at line 9 of file ingamemenuxbox.c.
|
private |
Definition at line 2549 of file scriptconsole.c.
Referenced by SelectNextTab(), and SelectPreviousTab().
|
private |
Definition at line 21 of file cameratoolsmenu.c.
|
private |
Definition at line 20 of file cameratoolsmenu.c.
|
private |
Definition at line 120 of file gesturesmenu.c.
|
private |
Definition at line 19 of file cameratoolsmenu.c.
|
private |
Definition at line 1124 of file sceneeditormenu.c.
Referenced by LateInit(), OnDoubleClick(), and SelectObject().
|
private |
Definition at line 2620 of file scriptconsole.c.
|
private |
Definition at line 1125 of file sceneeditormenu.c.
|
staticprivate |
Definition at line 2622 of file scriptconsole.c.
|
private |
Definition at line 2619 of file scriptconsole.c.
|
private |
Definition at line 2667 of file scriptconsole.c.
|
private |
Definition at line 25 of file serverbrowsermenunew.c.
|
private |
Definition at line 12 of file ingamemenu.c.
|
private |
Definition at line 14 of file ingamemenuxbox.c.
|
private |
Definition at line 3 of file ingamemenu.c.
|
private |
Definition at line 19 of file ingamemenu.c.
|
private |
Definition at line 21 of file ingamemenu.c.
|
private |
Definition at line 20 of file ingamemenu.c.
|
private |
Definition at line 2551 of file scriptconsole.c.
Definition at line 19 of file keybindingsmenu.c.
|
private |
Definition at line 21 of file mainmenu.c.
|
private |
Definition at line 31 of file charactercreationmenu.c.
|
private |
Definition at line 2610 of file scriptconsole.c.
|
private |
Definition at line 2609 of file scriptconsole.c.
|
private |
Definition at line 28 of file charactercreationmenu.c.
|
private |
Definition at line 1071 of file sceneeditormenu.c.
|
private |
Definition at line 5 of file inspectmenunew.c.
|
private |
Definition at line 1070 of file sceneeditormenu.c.
|
private |
Definition at line 1073 of file sceneeditormenu.c.
|
private |
Definition at line 1075 of file sceneeditormenu.c.
|
private |
Definition at line 1072 of file sceneeditormenu.c.
|
private |
Definition at line 1069 of file sceneeditormenu.c.
|
private |
Definition at line 1074 of file sceneeditormenu.c.
|
private |
Definition at line 2625 of file scriptconsole.c.
|
staticprivate |
Definition at line 7 of file scriptconsole.c.
|
private |
Definition at line 8 of file optionsmenu.c.
|
private |
Definition at line 2626 of file scriptconsole.c.
|
private |
Definition at line 2649 of file scriptconsole.c.
Referenced by OnClick().
|
private |
Definition at line 1108 of file sceneeditormenu.c.
Referenced by OnClick().
|
private |
Definition at line 2653 of file scriptconsole.c.
|
private |
Definition at line 1118 of file sceneeditormenu.c.
|
private |
Definition at line 2618 of file scriptconsole.c.
|
private |
Definition at line 2647 of file scriptconsole.c.
Referenced by OnClick().
|
private |
Definition at line 2648 of file scriptconsole.c.
Referenced by OnClick().
|
private |
Definition at line 2646 of file scriptconsole.c.
Referenced by OnClick().
|
private |
Definition at line 1107 of file sceneeditormenu.c.
Referenced by OnClick().
|
private |
Definition at line 1106 of file sceneeditormenu.c.
Referenced by OnClick().
|
private |
Definition at line 2650 of file scriptconsole.c.
Referenced by OnClick().
|
private |
Definition at line 3 of file mainmenu.c.
|
private |
Definition at line 42 of file cameratoolsmenu.c.
|
private |
Definition at line 2594 of file scriptconsole.c.
|
private |
Definition at line 10 of file notemenu.c.
|
private |
Definition at line 2687 of file scriptconsole.c.
|
private |
Definition at line 17 of file tutorialsmenu.c.
|
private |
Definition at line 3 of file keybindingsmenu.c.
|
private |
Definition at line 40 of file controlsxboxnew.c.
|
private |
Definition at line 7 of file keybindingsmenu.c.
|
private |
Definition at line 2685 of file scriptconsole.c.
|
private |
Definition at line 39 of file controlsxboxnew.c.
|
private |
Definition at line 18 of file keybindingsmenu.c.
|
private |
Definition at line 2579 of file scriptconsole.c.
|
private |
Definition at line 2582 of file scriptconsole.c.
|
private |
Definition at line 2584 of file scriptconsole.c.
|
private |
Definition at line 2583 of file scriptconsole.c.
|
private |
Definition at line 4 of file titlescreenmenu.c.
|
private |
Definition at line 7 of file cameratoolsmenu.c.
|
private |
Definition at line 33 of file scriptconsole.c.
|
private |
Definition at line 4 of file bookmenu.c.
|
private |
Definition at line 110 of file gesturesmenu.c.
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
Definition at line 29 of file charactercreationmenu.c.
|
private |
Definition at line 19 of file mainmenu.c.
|
private |
Definition at line 18 of file mainmenu.c.
Referenced by OnClick().
|
private |
Definition at line 25 of file ingamemenuxbox.c.
|
private |
Definition at line 139 of file dayzgame.c.
|
private |
Definition at line 140 of file dayzgame.c.
|
private |
Definition at line 23 of file dayzgame.c.
|
private |
Definition at line 22 of file dayzgame.c.
|
private |
Definition at line 12 of file keybindingsmenu.c.
|
private |
Definition at line 15 of file ingamemenu.c.
|
private |
Definition at line 7 of file ingamemenuxbox.c.
|
private |
Definition at line 1109 of file sceneeditormenu.c.
|
private |
Definition at line 36 of file scriptconsole.c.
|
private |
|
private |
Definition at line 43 of file controlsxboxnew.c.
Referenced by DrawConnectingLines().
|
private |
Definition at line 27 of file ingamemenuxbox.c.
Definition at line 25 of file scriptconsole.c.
|
private |
Definition at line 2671 of file scriptconsole.c.
|
private |
Definition at line 4 of file mainmenu.c.
|
private |
Definition at line 6 of file mainmenuvideo.c.
|
private |
Definition at line 8 of file mainmenuvideo.c.
|
private |
Definition at line 7 of file mainmenuvideo.c.
|
private |
Definition at line 9 of file optionsmenu.c.
|
private |
Definition at line 54 of file cameratoolsmenu.c.
|
private |
Definition at line 49 of file cameratoolsmenu.c.
|
private |
Definition at line 2652 of file scriptconsole.c.
|
private |
Definition at line 1060 of file sceneeditormenu.c.
|
private |
Definition at line 1091 of file sceneeditormenu.c.
|
private |
Definition at line 1059 of file sceneeditormenu.c.
|
private |
Definition at line 1121 of file sceneeditormenu.c.
|
private |
Definition at line 1122 of file sceneeditormenu.c.
|
private |
Definition at line 1056 of file sceneeditormenu.c.
|
private |
Definition at line 1058 of file sceneeditormenu.c.
|
private |
Definition at line 1057 of file sceneeditormenu.c.
|
private |
Definition at line 26 of file scriptconsole.c.
|
private |
Definition at line 1120 of file sceneeditormenu.c.
|
private |
Definition at line 1064 of file sceneeditormenu.c.
|
private |
Definition at line 1063 of file sceneeditormenu.c.
|
private |
Definition at line 1049 of file sceneeditormenu.c.
|
staticprivate |
Definition at line 3 of file creditsmenu.c.
Referenced by Init().
|
private |
Definition at line 21 of file keybindingsmenu.c.
|
private |
Definition at line 22 of file keybindingsmenu.c.
|
private |
Definition at line 23 of file keybindingsmenu.c.
|
private |
Definition at line 3 of file tutorialsmenu.c.
Referenced by GetControlMappingInfo().
|
private |
Definition at line 7 of file tutorialsmenu.c.
Referenced by GetControlMappingInfo().
|
private |
Definition at line 6 of file tutorialsmenu.c.
Referenced by GetControlMappingInfo().
|
private |
Definition at line 5 of file tutorialsmenu.c.
Referenced by GetControlMappingInfo().
|
private |
Definition at line 4 of file tutorialsmenu.c.
Referenced by GetControlMappingInfo().
|
private |
Definition at line 52 of file controlsxboxnew.c.
|
private |
Definition at line 51 of file controlsxboxnew.c.
|
staticprivate |
Definition at line 16 of file sceneeditormenu.c.
|
staticprivate |
Definition at line 11 of file sceneeditormenu.c.
|
staticprivate |
Definition at line 12 of file sceneeditormenu.c.
|
staticprivate |
Definition at line 10 of file sceneeditormenu.c.
|
staticprivate |
Definition at line 13 of file sceneeditormenu.c.
|
staticprivate |
Definition at line 14 of file sceneeditormenu.c.
|
staticprivate |
Definition at line 15 of file sceneeditormenu.c.
|
staticprivate |
Definition at line 9 of file sceneeditormenu.c.
|
staticprivate |
Definition at line 5 of file sceneeditormenu.c.
|
staticprivate |
Definition at line 7 of file sceneeditormenu.c.
|
staticprivate |
Definition at line 8 of file sceneeditormenu.c.
|
staticprivate |
Definition at line 6 of file sceneeditormenu.c.
|
staticprivate |
Definition at line 16 of file scriptconsole.c.
|
private |
Definition at line 115 of file gesturesmenu.c.
|
private |
|
private |
Definition at line 5 of file mapmenu.c.
Referenced by RenderScaleRuler().
|
staticprivate |
Definition at line 19 of file scriptconsole.c.
|
staticprivate |
Definition at line 2676 of file scriptconsole.c.
Referenced by Init().
|
staticprivate |
Definition at line 2677 of file scriptconsole.c.
Referenced by Init().
|
staticprivate |
Definition at line 2678 of file scriptconsole.c.
Referenced by Init().
|
staticprivate |
Definition at line 2675 of file scriptconsole.c.
Referenced by Init().
|
private |
Definition at line 16 of file tutorialsmenu.c.
Referenced by OnClick(), and SelectTab().
|
staticprivate |
Definition at line 2683 of file scriptconsole.c.
|
staticprivate |
Definition at line 2674 of file scriptconsole.c.
Referenced by Init().
|
staticprivate |
Definition at line 2679 of file scriptconsole.c.
Referenced by Init().
|
staticprivate |
Definition at line 2681 of file scriptconsole.c.
Referenced by Init().
|
staticprivate |
Definition at line 2680 of file scriptconsole.c.
Referenced by Init().
|
private |
Definition at line 97 of file radialquickbarmenu.c.
|
private |
Definition at line 98 of file radialquickbarmenu.c.
|
private |
Definition at line 12 of file charactercreationmenu.c.
Referenced by OnFocus(), and OnMouseEnter().
|
private |
Definition at line 11 of file charactercreationmenu.c.
Referenced by OnFocus(), and OnMouseEnter().